CHANGELOG / DotA Allstars 7.04a
Changelog made in rush so apes leave me alone.
Not the final version of intended design.
Not the final version of intended design.
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Fixed Shiva's Guard aura malfunction
Fixed Blink Strike and Smoke Screen sharing the same order
Mask Of Death
Now provides 15 damage again
Cost increased back to 1200
Mask of Madness
Recipe rolled back to Mask of Death and Recipe (700)
Bonus damage from 10 to 15
Still can be disassembled
Vladmir's Offering
No longer requires Blades of Attack
Helm of the Dominator
Recipe rolled back to Mask of Death and Recipe (700)
Grants +15 Damage, +5 Armor, +3 HP regen, 15% Life Steal, Dominate
Satanic
Now requires Broadsword instead of Claymore (to keep it's price the same with Mask of Death cost increase)
Ring of Basilius
No longer provides +35% mana regen
Now provides +5 Damage and +2 Armor Aura (heroes only) instead
Fixed Blink Strike and Smoke Screen sharing the same order
Mask Of Death
Now provides 15 damage again
Cost increased back to 1200
Mask of Madness
Recipe rolled back to Mask of Death and Recipe (700)
Bonus damage from 10 to 15
Still can be disassembled
Vladmir's Offering
No longer requires Blades of Attack
Helm of the Dominator
Recipe rolled back to Mask of Death and Recipe (700)
Grants +15 Damage, +5 Armor, +3 HP regen, 15% Life Steal, Dominate
Satanic
Now requires Broadsword instead of Claymore (to keep it's price the same with Mask of Death cost increase)
Ring of Basilius
No longer provides +35% mana regen
Now provides +5 Damage and +2 Armor Aura (heroes only) instead
DOWNLOAD DotA Allstars 7.04a0
Terrain reworked
Removed 2 Shrines, 2 still standing
Bounty Runes:
Removed 2 of 4 Bounty Rune spawn points
Gold per rune from 40+(10 per 5 minutes) to 36+(9 per 5 minutes)
The very first rune spawn now spawns 4 Bounty Runes (2 on the default Powerup Rune points)
Bounty Runes now spawn each 3 minutes and do not despawn previous runes
Bounty Rune now refills Bottle only for 2 charges instead of 3
HEROES
Anti-Mage
STR gain from 1.3 to 1.6
AGI gain from 3.0 to 2.8
Mana Break
Max Mana Burned per Hit from 1/2/3/4% to 1/1.8/2.6/3.4%
Mana Void
Manacost from 125/200/275 to 100/200/300
Talents
Level 10 left from +20 Attack Speed to -1s Blink Cooldown
Level 10 right from +13 Strength to +9 Strength
Level 15 left from +15 Agility to +0.7s Mana Void Stun
Level 15 right from +400 Blink Cast Range to +0.6% Max Mana Mana Burn
Level 20 left from -2.5s Blink Cooldown to +250 Blink Cast Range
Level 20 right from Blink Uncontrollable Illusion to +0.1 Mana Void Damage Multiplier
Level 25 left from -50s Mana Void Cooldown to -50s Mana Void Cooldown
Level 25 right from +25% Counterspell Magic Resistance to +20% Counterspell Magic Resistance
Arc Warden
STR from 25 +3.0 to 22 + 2.6
AGI from 15 +2.4 to 20 + 2.5
Talents
Level 10 left from +35 Attack Speed to +225 Health
Level 10 right from 8% Cooldown Reduction to +175 Flux Cast Range
Level 15 left from +400 Flux Cast Range to +40 Magnetic Field Attack Speed
Level 15 right from +300 Health to +8 Armor
Level 20 left from +125 Attack Range to +40 Flux Damage
Level 20 right from -2s Spark Wraith Cooldown to +125 Spark Wraith Damage
Level 25 left from +300 Spark Wraith Damage to +12s Tempest Double Duration
Level 25 right from 30% Lifesteal to 35% Lifesteal
Bloodseeker
AGI gain from 3.4 to 3.1
INT from 18 +1.7 to 17 +2.0
Base damage increased by 2
Bloodrage
No longer includes heal part (moved to Thirst)
Now drains 2% of max HP each second it lasts
Now grants 60/90/120/150 Attack speed on self and 30/45/60/75 Attack speed when casted on allies
Now increases target's magical damage output only by 15/20/25/30%
Doesn't increase the damage target receives
Lasts 8 seconds
Cast range from 600 to 800
CD 14/12/10/8
MC 25
Blood Rite
Damage from 125/175/225/275 to 120/160/200/240
CD from 12 to 15/14/13/12
MC from 70/80/90/100 to 90/100/110/120
Strywyr's Thirst
No longer provides bonus AS
Now provides heal for killed creeps and heroes
Killed heroes heal for 10/15/20/25% of their max HP
Heroes killed within 300 range of Bloodseeker with Thirst learned will heal for a half of that amount
Creeps for 11/14/17/20% of their max HP
Denied creeps heal for a half of that amount
Now start granting bonuses when enemy falls below 80% HP, not 75%
Max MS bonus rebalanced from 12/24/36/48% to 14/24/34/44% from a hero
Rupture
Now also deals 10% of target's current HP as a divine damage on cast
Distance to damage percentage from 30/45/60% to 33/44/55%
MC from 200/225/250 to 100/150/200
Talents
Level 10 left from +6 Armor to +8% Bloodrage Spell Amplification
Level 10 right from +25 Attack Speed to +30 Bloodrage Attack Speed
Level 15 left from +75 Blood Rite Damage to +85 Blood Rite Damage
Level 15 right from +275 Health to +10% Rupture Initial Damage
Level 20 left from 25% Lifesteal to +400 Health
Level 20 right from +600 Rupture Cast Range to +475 Rupture Cast Range
Level 25 left from +18 Max Thirst MS to +14 Max Thirst MS
Level 25 right from -6s Blood Rite Cooldown to -4s Blood Rite Cooldown
Bounty Hunter
AGI gain from 2.5 to 2.6
Damage from 48-62 to 51‒59
Shuriken Toss
Damage from 150/225/300/375 to 80/120/160/200
Cast range from 400 to 375/425/475/525 (Aghanim 700)
MC from 120/125/130/135 to 50/60/70/80
CD from 8 to 5
Aghanim no longer reduces cooldown
Jinada
Bonus damage from 70/100/130/160 to 60/100/140/180
Windwalk
Slow value from 14/20/26/32% to 16/24/32/40%
Slow duration from 3 to 4
Track
Self bonus gold from 150/250/350 to 130/225/320
Shuriken now deals 1.4/1.7/2.0x damage on Tracked targets
Cast range from 1200 to 1000
MC from 65 to 60
Talents
Level 10 left from +20% XP Gain to +40 Jinada Damage
Level 10 right from +20 Movement Speed to +2s Wind Walk Slow Duration
Level 15 left from +350 Health to Half Track Bonus Speed to Allies
Level 15 right from +75 Shuriken Toss Damage to +50 Shuriken Toss Damage
Level 20 left from +90 Jinada gold steal to +50 Jinada Gold Steal
Level 20 right from +60 Attack Speed to Track Grants 600 Ground Vision
Level 25 left from +300 Track Gold to +250 Track Gold
Level 25 right from 50% Evasion to 2 Shuriken Toss Charges
Clinkz
STR from 12 +1.9 to 16 +2.0
AGI from 22 +3.0 to 22 +2.5
INT from 18 +1.7 to 18 +2.2
MS from 295 to 290
Attack range from 650 to 600
Reduced attack point from 0.7 to 0.4
Strafe reworked
Clinkz channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away that hit all enemy units applying 60% of Clinkz' attack damage and attack modifiers.
Causes Clinkz to perform instant attacks on enemies within hit by the arrows. These attacks apply Searing Arrows automatically if learned.
CD 30/26/22/18
MC 40/55/70/85
Searing Arrows
Damage from 30/40/50/60 to 24/36/48/60
Skeleton Walk
Duration from 20/25/30/35 to 25/30/35/40
MS bonus from 15/25/35/45% to 15/30/45/60%
Invisibility no longer removed when Death Pact casted
Death Pact
Now provides bonuses basing on target's max HP instead of current HP
Health bonus from 50/65/80% to 30/55/80%
Damage bonus from 5/6.5/8% to 4/8/12%
Duration from 35 to 65
Cast range from 400 to 900
CD from 45/30/15 to 80/70/60
Talents
Level 10 left from +10 Strength to +2.0 Mana Regen
Level 10 right from +8 Agility to +12% Magic Resistance
Level 15 left from +25 Searing Arrows Damage to +30 Searing Arrows Damage
Level 15 right from -7s Skeleton Walk Cooldown to -5s Skeleton Walk Cooldown
Level 20 left from -10s Strafe Cooldown to +3 Burning Barrage arrows
Level 20 right unchanged (+125 Attack Range)
Level 25 left unchanged (Searing Arrows Multishot)
Level 25 right unchanged (+50/5% Death Pact Health/Damage)
Drow Ranger
STR from 17 +1.6 to 18 + 1.9
AGI from 29 +2.8 to 20 + 2.9
MS from 285 to 290
Frost Arrows
Now also deal 5/10/15/20 damage
Trueshot Aura
Reworked
Old: Provides ranged allies with bonus damage based on Drow's Agility
New:
Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying longer duration Frost Arrows. Releases up to 3 waves of 4 arrows each. Any unit can be hit by one arrow of a single wave only.
An arrow deals 85/110/135/160% of normal damage as a physical damage and applies Frost Arrow debuff for 1.25/2.0/2.75/3.5s
CD 26/24/22/20
MC 50/70/90/110
Marksmanship
Reworked
Old:
Grants 40/60/80 Agility when there are no enemy heroes nearby
New:
Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. Grants Drow and nearby ranged heroes with bonus agility based on Drow's current agility. This ability is disabled if there is an enemy hero within 400 range.
Agility Aura Radius: 1200
Agility as Ranged Agility Bonus: 25%/35%/45%
Proc Chance: 20%/30%/40%
Proc Damage: 40/60/80
Talents
Level 10 left from +5 All Stats to +15 Frost Arrow Damage
Level 10 right from +50% Gust Miss Chance to +50% Gust Blind
Level 15 left from +25 Movement Speed to -8s Multishot Cooldown
Level 15 right from +14 Agility to +250 Gust Width
Level 20 left from +3s Gust Silence Duration to -4s Gust Cooldown
Level 20 right from 25% Evasion to +28% Multishot Damage
Level 25 left from 50% Cooldown Reduction to +2 Multishot Waves
Level 25 right from +25% Trueshot Aura AS bonus to +12% Marksmanship Chance
Ember Spirit
AGI gain from 2.6 to 2.9
Searing Chains
DPS from 50/75/90/100 to 50/70/90/110
Sleight of Fist
Creep damage penalty from 50% to 40%
Flame Guard
Magical Damage Absorbed from 80/220/360/500 to 110/240/370/500
DPS from 30/40/50/60 to 25/35/45/55
Duration from 8/12/16/20 to 11/14/17/20
Talents
Level 10 left from +350 Flame Guard Absorption to +280 Flame Guard Absorption
Level 10 right from +25 Damage to +15 Damage
Level 15 left unchanged (+1s Searing Chains)
Level 15 right from +60 Flame Guard DPS to +50 Flame Guard DPS
Level 20 left unchanged (+65 Sleight of Fist hero damage)
Level 20 right from +10% Spell Amplification to +1 Searing Chains Target
Level 25 left from -16 Remnant Charge Restore Time to -12s Remnant Charge Restore Time
Level 25 right unchanged (2 Sleight of Fist Charges)
Faceless Void
Base STR from 24 to 20
Base AGI from 23 to 19
Time Dilation
Duration from 6/8/10/12 to 5/6/7/8
CD from 40/34/28/22 to 28/24/20/16
Chronosphere
CD from 160 to 160/150/140
Talents
Level 10 left from +12 Strength to +0.5s Time Walk Backtrack Duration
Level 10 right unchanged (+15 Damage)
Level 15 left from -1.5s Time Walk Cooldown to +7% Time Dilation Slow per Cooldown
Level 15 right from +70 Time Lock Damage to -1.5s Time Walk
Level 20 left from +450 Time Walk Cast Range to +70 Time Lock Damage
Level 20 right from +45 Attack Speed to +120 Attack Speed during Chronosphere
Level 25 left from +175 Chronosphere AoE to +140 Chronosphere AoE
Level 25 right from +25% Backtrack to +20% Backtrack
Gyrocopter
AGI from 19 +3.6 to 26 +3.3
INT gain from 2.1 to 2.4
Flak Cannon
Attacks count from 2/3/4/5 to 3/4/5/6
Effective radius from 1250 to 1000
CD from 18 to 24/22/20/18
MC from 50 to 50/60/70/80
Call Down
CD from 90 to 90/75/60
Talents
Level 10 left from +250 Health to +200 Health
Level 10 right from +20 Damage to +300 Flak Cannon Range
Level 15 left from +11 Rocket Barrage Damage to +2 Flak Cannon Attacks
Level 15 right unchanged (-1.75s Homing Missile warm up)
Level 20 left from -50s Call Down Cooldown to +16 Rocket Barrage Damage
Level 20 right from +40 Movement Speed to +30 Movement Speed
Level 25 left unchanged (Global Call Down)
Level 25 right from 3 Homing Missile Charges to -6 Flak Cannon Cooldown
Juggernaut
STR from 21 to 20
AGI from 36 to 34
Bladefury
Damage from 85/110/135/160 to 90/115/140/165
Healing Ward
Reduced Healing Ward movement speed from 350 to 325
Aghanim's Scepter
No longer prolongs Omnislash
Now adds Swiftslash ability:
Provides Omnislash for 0.8 seconds, with all the bonuses Omnislash provides.
CD 20, MC 125
Talents
Level 10 left from +25 Movement Speed to +75 Blade Fury Radius
Level 10 right from +6 All Stats to +5 All Stats
Level 15 left from +25 Attack Speed to +20 Attack Speed
Level 15 right from +75 Blade Fury Movement Speed to -20s Healing Ward Cooldown
Level 20 left from +130 Blade Fury DPS to +160 Blade Fury DPS
Level 20 right from +10 Armor to +8 Armor
Level 25 left unchanged (+1s Omnislash Duration)
Level 25 right from +600 Health to +475 Health
Lone Druid
STR gain from 2.4 to 2.5
Base attack time from 1.7 to 1.6
Spirit Bear
HP per hero level for 75 to 90
Spirit Link
AS bonus from 15/30/45/60 to 16/34/52/70
Savage Roar
Fear duration from 1.2/1.6/2.0/2.4 to 1.4/1.8/2.2/2.6
True Form
Base attack time is still 1.7
Bonus armor from 10/15/20 to 8/10/12
Entangling Claws proc chance while in True Form increased from 20% to 30% (affects Lone Druid only)
Demolish damage bonus increased from 10/20/30/40 to 15/30/45/60% while in True form (affects Lone Druid only)
Talents
Level 10 left from +30 Spirit Bear MS to +25 Spirit Bear MS
Level 10 right from +250 Health to +200 Health
Level 15 left from +10 Spirit Bear Armor to +8 Spirit Bear Armor
Level 15 right from -12s Savage Roar Cooldown to -10s Savage Roar Cooldown
Level 20 left uchanged (0 Entangle Cooldown)
Level 20 right from -40s True Form cooldown to -50s True Form cooldown
Level 25 left from +1000 True Form HP to +1000 True Form and Spirit Bear HP
Level 25 right from -0.5 Spirit Bear Attack Time to -0.1 Spirit Bear Attack Time
Luna
STR from 16 to 21
AGI from 18 +3.6 to 24 +3.4
INT from 16 to 23
Attack animation time from 0.46 to 0.35
Lucent Beam
CD from 6 to 9/8/7/6
Moon Glaive
Target count from 2/3/4/6 to 3/4/5/6
Damage loss per bounce from 35% to 56/50/44/38%
Eclipse
CD from 140 to 140/130/120
Talents
Level 10 left from +400 Cast Range to +0.4s Lucent Beam Ministun
Level 10 right from +20 Attack Speed to -8% Moon Glaives Damage Reduction
Level 15 left from +30 Movement Speed to -20s Eclipse Cooldown
Level 15 right from -4s Lucent Beam Cooldown to -3.5s Lucent Beam Cooldown
Level 20 left from +125 Lucent Beam Damage to +100 Lucent Beam Damage
Level 20 right from +10 All Stats to Global Lunar Blessing
Level 25 left from +0.25s Eclipse Lucent Ministun to +0.2s Eclipse Lucent Ministun
Level 25 right from 35% Lifesteal to +30 Lunar Blessing Stats
Medusa
STR gain from 1.3 to 1.5
AGI gain from 3.9 to 3.6
INT from 19 +2.6 to 23 +3.4
MS from 285 to 275
Split Shot
Bonus arrows damage from 30/45/60/75% to 50/60/70/80%
Mystic Snake
Bounce radius from 475 to 450
Mana Shield
Max Absorbed damage increased from 60% to 70%
Damage absorbed per 1 mana from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5
Now also provides 100/150/200/250 mana
Stone Gaze
Bonus damage from attacks on the petrified targets from 50% to 40/45/50%
Duration from 5/6/7 to 5/5.5/6 seconds
Talents
Level 10 left unchanged (15% Evasion)
Level 10 right unchanged (+15 Damage)
Level 15 left from +25% Mystic Snake Mana Drain to -1.5s Mystic Snake Cooldown
Level 15 right unchanged (+30 Attack Speed)
Level 20 left from +2.5s Stone Gaze Duration to +2s Stone Gaze Duration
Level 20 right from -4s Mystic Snake Cooldown to +35% Mystic Snake Mana Gain
Level 25 left unchanged (Split Shot Uses Modifiers)
Level 25 right from +1000 Mana to +75 Intelligence
Meepo
Turn rate from 0.65 to 0.7
STR gain from 1.8 to 1.6
AGI from 24 +1.8 to 17 +1.6
Level 1 attack damage went from 44-50 to 39-45
Poof
Changed damage type from magical to pure
Increased radius from 375 to 400
Damage reduced from 70/90/110/130 to 45/60/75/90
Aghanim's Scepter upgrade:
No longer provides 1 more Clone
Now adds Digging Storm ability
Channels for 0.75 seconds, creating sandy storm around for 4 seconds, dispelling Meepo and causing him to be come invulnerable and untargetable for 4 seconds. Restores 40% of his max health over that duration. Can't be cast while rooted.
CD 40
MC 150
Applies basic dispel and stuns the Meepo, providing invulnerability, hiding it from his enemies.
Talents
Level 10 left from +15 Damage to +20 Base Damage
Level 10 right from +10 Strength to +6 Strength
Level 15 left from +30 Poof Damage to +40 Poof Damage
Level 15 right from 20% Evasion to 15% Evasion
Level 20 left from 10% Lifesteal to +8 Ransack Health Steal
Level 20 right from -4s Earthbind Cooldown to -3s Earthbind Cooldown
Level 25 left from -5s Poof Cooldown to +1 Divided We Stand Clone
Level 25 right from +400 Health to +375 Health
Mirana
Base damage from 42-50 to 45-50
Starfall
Aghahim Upgrade removed (no longer affects Starfall)
Elune's Arrow
Max stun duration from 3.5/4/4.5/5 to 3.2/3.8/4.4/5s
Aghanim Upgrade added
Now provides Starfall within 500 AoE around the arrow, affecting every valid enemy. When unit is hit by the arrow, it also takes secondary Starfall which deals half of it's normal damage.
Moonlight Shadow
Now also provides 9/12/15% MS bonus while invisible
Talents
Level 10 left from +200 Health to +100 Leap Distance
Level 10 right from +15 Damage to -2s Enule's Arrow cooldown
Level 15 left unchanged (+80 Leap Attack Speed)
Level 15 right from -5s Elune's Arrow cooldown to Moonlight Shadow gives +20 Evasion
Level 20 left from +25 Mana Break to +20 Mana Break
Level 20 right from +12% Spell Amplification to -20s Moonlight Shadow Cooldown
Level 25 left from -70 Moonlight Shadow Cooldown to +200 Starfall Damage
Level 25 right unchanged (+2 Multishot Elune's Arrows)
Monkey King
Base STR from 19 to 18
Damage from 51-57 to 51-55
Boundless Strike
Stun duration from 0.7/1.0/1.3/1.6 to 1/1.2/1.4/1.6
Crit multiplier from 150/175/200/225% to 135/165/195/225%
Effective range from 1200 to 1100
CD from 22 to 23/22/21/20
Tree Dance
Vision from 800/400 (day/night) to 800/600
Jump speed from 700 to 800
Jingu Mastery
Lifesteal from 15/30/45/60% to 25/40/55/70%
Debuff duration from 10 to 7/8/9/10s
Wukong Command
Attack cooldown from 1.1 to 1.2
CD from 130/110/90 to 120/100/80
Talents
Level 10 left from +20 Attack Speed to +0.3s Boundless Strike Stun Duration
Level 10 right from +400 Tree Dance Vision AoE to +50% Tree Dance Vision AoE
Level 15 left from +100 Jingu Mastery Damage to +130 Jingu Mastery Damage
Level 15 right from +600 Tree Dance Cast Range to +450 Tree Dance Cast Range
Level 20 left from +400 Primal Spring Damage to -7s Boundless Strike Cooldown
Level 20 right from +50% Boundless Strike Crit to +2 Jingu Mastery Charges
Level 25 left unchanged (+1 Wukong's Command Ring)
Level 25 right from +100 Armor Wukong's Command to 0 Cooldown Primal Spring
Naga Siren
Base STR from 22 to 21
AGI gain from 3.5 to 3.3
Turn rate from 0.5 to 0.6
Mirror Image
CD from 40/36/32/28 to 40/35/30/25
Ensnare
Duration from 2/3/4/5 to 2.75/3.5/4.25/5
Cast range from 650 to 575/600/625/650
CD from 14 to 23/20/17/14
Rip Tide
Damage from 30/40/50/60 to 30/45/60/75
Aghanim's Scepter upgrade:
No longer affects Song of the Siren.
Now buffs Ensnare, allowing it to target magic immune and invulnerable enemies, also reducing Ensnare's cooldown by 6 and increasing it's cast range by 400.
Talents
Level 10 left from +10% Mirror Image Damage to +8 Agility
Level 10 right unchanged (+20 Movement Speed)
Level 15 left from +14 Strength to +15 Strength
Level 15 right from +12 Agility to +13% Mirror Image Damage
Level 20 left unchanged (+1 Mirror Image Illusion)
Level 20 right from -9s Ensnare Cooldown to +12% Rip Tide Chance
Level 25 left from -6 Rip Tide Armor to -7 Rip Tide Armor
Level 25 right from 30% Evasion to -10s Mirror Image Cooldown
Nerubian Assassin
MS from 315 to 310
Base STR from 18 to 17
Base AGI from 19 to 18
Impale
MC from 95/115/135/155 to 105/120/135/150
Burrow
HP/MP heal from 1.5% to 1.0%
Vendetta
No longer applies Break effect
CD from 90/70/50 to 90/75/60
MC from 140/200/260 to 180/240/300
Talents
Level 10 left from +90 Gold/Min to +0.25 Impale Stun Duration
Level 10 right unchanged (+8% Spell Amplification)
Level 15 left from +25 Movement Speed to +20 Movement Speed
Level 15 right from +325 Health to +250 Health
Level 20 left from +175 Impale Damage to +130 Impale Damage
Level 20 right from +75% Spiked Carapace Damage to +0.6s Spiked Carapace Stun Duration
Level 25 left unchaged (Vendetta Unobstructed Pathing)
Level 25 right from +100 Agility to +80 Agility
Omniknight
Degen Aura now improves his other base abilities
Purification applies 2s Degen aura around the targeted unit
Heavenly Grace causes the target to emit Degen aura itself (only affects the last one ally affected by the spell)
Heavenly Grace now keeps target's HP percentage instead of effective healing for bonus Strength provided
Phantom Assassin
Base damage increased by 6
Stifling Dagger
Cast range from 525/750/975/1200 to 550/750/950/1150
Slow duration from 1.75/2.5/3.25/4 to 2.2/2.8/3.4/4
Blur
Evasion from 15/25/35/45% to 20/30/40/50%
Aghanim's Scepter buffed Blur will now fade in 0.75s instead of 0.5s
Talents
Level 10 left from +15 Damage to -2s Stifling Dagger Cooldown
Level 10 right from +200 Health to +1s Phantom Strike Duration
Level 15 left from +25% Cleave to +250 Phantom Strike Cast Range
Level 15 right from 15% Lifesteal to 12% Lifesteal
Level 20 left from +25% Blur Evasion to +35% Blur Evasion
Level 20 right from -4 Armor Corruption to -3 Armor Corruption
Level 25 left unchanged (Triple Strike Stifling Dagger)
Level 25 right from +10% Coup de Grace to +7% Coup de Grace chance
Phantom Lancer
STR gain from 2.0 to 2.2
AGI from 29 +3.0 to 26 +3.2
Damage from 52-73 to 52-62
Doppelganger
Cast range from 600 to 575
Phantom Rush
Effective range from 600/700/800/900 to 600/675/750/825
AGI bonus from 11/22/33/44 to 10/20/30/40
Juxtapose
Illusion's damage from 16% to 22%
Talents
Level 10 left from +20 Attack Speed to +15 Attack Speed
Level 10 right from 20% Evasion to +150 Health
Level 15 left from +125 Spirit Lance Damage to -2s Spirit Lance CD
Level 15 right from +275 Health to 16% Evasion
Level 20 left from +5 Max Juxtapose Illusions to +5% Juxtapose Damage
Level 20 right from +500 Phantom Rush Range to +300 Phantom Rush Range
Level 25 left from +30% Critical Strike (2x) to +24% Critical Strike (2x)
Level 25 right from -6s Doppelganger CD to -4s Doppelganger CD
Razor
STR gain from 2.6 to 2.8
AGI gain from 2.1 to 2.6
INT gain from 1.8 to 2.2
MS from 285 to 290
Plasma Field
Minimum damage from 30/50/70/90 to 35/40/45/50
CD from 14 to 13/12/11/10
Static Link
No longer disarms Razor
Razor attacks the target while the link is there, but can be ordered to attack normally any other target, leaving the target alive
Damage steal from 7/14/21/28 to 7/12/17/22
Effect duration from 18 to 15/16/17/18
Storm Surge
No longer affects allies
Bonus MS from 3/5/7/9% to 12/16/20/24%
Eye of the Storm
No longer has passive part (periodic damage)
Damage from procs increased from 40/55/70 to 60/75/90
Eye of the Storm now applies its armor reduction before applying its damage, instead of after
The Eye and it's effects now invisible as well if the Razor is invisible to his enemies
Talents
Level 10 left from +10 Agility to +9 Agility
Level 10 right from +225 Health to +30 Plasma Field Damage
Level 15 left from +12 Strength to +14 Strength
Level 15 right from +6 Static Link Damage Steal to +5 Static Link Damage Steal
Level 20 left unchanged (-0.1 Eye of the Storm Strike Interval)
Level 20 right from +10 Armor to +6s Static Link Drain Duration
Level 25 left from +120 Damage to +1 Eye of the Storm Target
Level 25 right from +200 Eye of the Storm passive damage to +80 Attack Speed
Riki
Base damage increased by 2
Smoke Screen
Miss chance from 25/35/45/55% to 30/45/60/75%
AoE from 280/310/340/370 to 300/325/350/375
Can now be casted while channeling Tricks of the Trade
Blink Strike
Damage from 25/50/75/100 to 40/60/80/100
Tricks of the Trade
Damage dealt from 70/80/90/100% to 40%
Now grants bonus 55/70/85/100% Agility for the duration (synergy with the ultimate)
Aghanim's Scepter no longer increases it's duration
Aghanim's Scepter cast range from 1000 to 700
Aghanim's Scepter now provides 1 more attack instance instead, reducing attack interval from 0.5 to 0.4
Aghanim's Scepter now attacks 2 targets at once
Cloak and Dagger
Invisibility is no longer revealed on respawn (affects Aegis' respawn mostly)
Talents
Level 10 left from +25 Attack Speed to +20 Attack Speed
Level 10 right from +8 Health Regen to +8 Strength
Level 15 left from -5s Smoke Screen Cooldown to -4s Smoke Screen Cooldown
Level 15 right from +30 Damage to +8% Movement Speed
Level 20 left from +600 Blink Strike Cast Range to -4s Blink Strike Replenish Time
Level 20 right unchanged (+0.5 Backstab Multiplier)
Level 25 left from Cloak and Dagger Doesn't Reveal to +175 Smoke Screen AoE
Level 25 right from -7s Tricks of the Trade cooldown to -4 Tricks of the Trade Cooldown
Shadow Fiend
Base damage increased by 4
BAT from 1.7 to 1.6
Necromastery
Souls limit from 12/20/28/36 to 11/14/17/20
Damage per soul from 2 to 1/2/3/4
Aghanim's Scepter now increases Soul limit to 25
No longer provides souls from allied observer or sentry wards
Requiem of Souls
Move Speed Slow from 25% to 20%/25%/30%
Now requires 1 soul per wave instead of 2
Talents
Level 10 left from +20 Attack Speed to +25 Attack Speed
Level 10 right unchanged (+8% Spell Amplification)
Level 15 left from +30 Movement Speed to +100 Shadowraze Damage
Level 15 right unchanged (Presence Aura Affects Building)
Level 20 left from +150 Shadowraze Damage to +0.4s Requiem Fear per line
Level 20 right from +2 Damage Per Soul to +3 Damage Per Soul
Level 25 left from 40% Cooldown Reduction to -50s Requiem of Souls Cooldown
Level 25 right from -5 Presence Aura to -4 Presence Aura Armor
Slark
STR gain from 1.6 to 1.9
Base attack speed bonus from 20 to 10
Dark Pact
Now deals 30% to self instead of 50%
MC from 60 to 75
Pounce
Max distance with Aghanim from 1100 to 1200
Shadow Dance
MS bonus from 20/35/50% to 24/36/48%
CD from 80/65/50 to 75/60/45
Talents
Level 10 left from +6 Agility to +8 Agility
Level 10 right from +10 Strength to -1s Dark Pact Cooldown
Level 15 left from 20% Lifesteal to +50 Shadow Dance Attack Speed
Level 15 right from +25 Attack Speed to +70 Dark Pact Damage
Level 20 left from +1.0s Pounce Leash to +0.8s Pounce Leash
Level 20 right from +150 Dark Pact Damage to +1 Agility gain/stolen with Essence Shift Stack
Level 25 left from +80s Essence Shift Duration to +55s Essence Shift Duration
Level 25 right unchanged (+1s Shadow Dance Duration)
Sniper
STR gain from 1.7 to 2.0
AGI gain from 3.1 to 3.2
Base damage increased by 4
MS from 285 to 290
Shrapnel
DPS from 15/35/55/75 to 25/40/55/70
Slow from 15/20/25/30% to 12/18/24/30%
Headshot
Damage from 30/60/90/120 to 20/50/80/110
Take Aim
Active part reworked:
Old:
Grants double range bonus for 1 attack.
New:
Grants 100% Headshot chance for 3 seconds. Sniper is slowed down for it's duration by 45/40/35/30%.
CD from 9/8/7/6 to 20/18/16/14
MC from 30 to 25
Assassinate
Aghanim's Scepter stun time from 1.5 to 1.0/1.25/1.5
Talents
Level 10 left from +20 Damage to +15 Damage
Level 10 right from 25% Cooldown Reduction to +1s Take Aim Duration
Level 15 left from +20% Shrapnel Slow to 14% Shrapnel Slow
Level 15 right from +40 Attack Speed to +30 Attack Speed
Level 20 left from +30 Shrapnel DPS to +24 Shrapnel DPS
Level 20 right from +35 Knockback Distance Headshot to +28 Knockback Distance Headshot
Level 25 left unchanged (+6 Shrapnel Charges)
Level 25 right from +125 Attack Range to +100 Attack Range
Spectre
Now starts with 10 Attack Speed debuff
Spectral Dagger
Damage from 90/140/190/240 to 75/130/185/240
CD from 16 to 22/20/18/16
MC from 100/120/140/160 to 130/140/150/160
Cast range from 2000 to 1800
Desolate
Damage bonus from 20/30/40/50 to 18/32/46/60
Ally search radius reduced from 475 to 425
Dispersion
Damage reflection from 7/12/17/22% to 8%/12%/16%/20%
Haunt
CD from 180/150/120 to 180/160/140
Illusions no longer have static 400 Movespeed and inherit MS properly
Illusions no longer wait 1 second before attacking
Shadow Step
CD from 35 to 40
Now throws off a Spectral Dagger on the target it's used onto
Talents
Level 10 left unchanged (+5 All Stats)
Level 10 right from +6 Health Regen to -4s Spectral Dagger Cooldown
Level 15 left from -10s Spectral Dagger Cooldown to +100 Spectral Dagger Damage
Level 15 right from +15 Desolate Damage to +12 Desolate Damage
Level 20 left from +18% Spectral Dagger Slow/Bonus to +14% Spectral Dagger Slow/Bonus
Level 20 right from +500 Health to +400 Health
Level 25 left from +6% Dispersion to +5% Dispersion
Level 25 right from +40% Haunt Illusion Damage to +32% Haunt Illusion Damage
Templar Assassin
Meld
Damage from 50/100/150/200 to 80/120/160/200
CD from 12/10/8/6 to 11/9/7/5
MC from 50 to 35/40/45/50
Psi Blades
Bonus attack range from 60/120/180/240 to 80/130/180/230
Reduced spill area length from 2x to 1.5x of Templar Assassin's total attack range
Psionic Trap
Area of Effect from 375 to 400
Cast range from 2000 to 1800
Psionic Projection
Increased channel time from 1 to 1.5
CD from 15 to 10
MC from 100 to 50
Roots now prevent this ability from being used
Talents
Level 10 left from 15% Evasion to +110 Psionic Trap Damage
Level 10 right from +25 Attack Speed to +20 Attack Speed
Level 15 left from +200 Psionic Trap Damage to +120 Attack Range
Level 15 right from +20 Movement Speed to 15% Evasion
Level 20 left from -4 Meld Armor Reduction to -3 Meld Armor Reduction
Level 20 right unchanged (Meld Dispels)
Level 25 left from +4 Refraction Instances to +8 Refraction Instances
Level 25 right from 1.25s Meld Hit Bash to 1.0s Meld Hit Bash
Terrorblade
STR from 15 +1.7 to 16 +2
AGI gain from 4.8 to 4.4
Damage from 48-57 to 52-58
Reflection
Illusion Damage Dealt from 40/60/80/100% to 55%/70%/85%/100%
MS Slow from 25% to 15/20/25/30%
Duration from 3.25/4.0/4.75/5.5s to 5s
CD from 22/20/18/16 to 28/24/20/16
MC from 50 to 35/40/45/50
Metamorphosis
Damage bonus from 20/40/60/80 to 15/30/45/60
Attack range from 550 to 490/510/530/550
Duration from 40/44/48/52 to 36/40/44/48
No longer reduces movement speed by 30
Sunder
MC from 200/100/50 to 150/100/50
Talents
Level 10 left from 20% Evasion to 16% Evasion
Level 10 right from +25 Movement Speed to +2s Reflection Duration
Level 15 left unchanged (+30 Attack Speed)
Level 15 right from +300 Health to +275 Health
Level 20 left from -10s Reflection Cooldown to +8s Conjure Image Duration
Level 20 right from +10 All Stats to +8 All Stats
Level 25 left from +300 Metamorphosis Attack Range to +20s Metamorphosis Duration
Level 25 right from -35s Sunder Cooldown to -34s Sunder Cooldown
Tiny
Grow! attack speed slow from 20/35/50 to 20/30/40
Damage bonus from 30/45/60 to 30/70/110
Armor from 10/16/22 to 12/18/24
Bonus damage now added to Tiny's base damage instead of being a green bonus
Troll Warlord
Berserker's Rage
Bonus armor from 6 to 4/5/6/7
MS bonus from 10/20/30/40 to 15/25/35/45
Whirling Axes Ranged
Damage from 75 to 90
Slow from 30% to 40% (been buffed last versions already, but tooltips weren't updated)
Slow duration from 3.0/3.75/4.5/5.25 to 2.5/3.0/3.5/4.0 (been buffed last versions already, but tooltips weren't updated)
MC from 50 to 60
Whirling Axes Melee
Blind duration from 4/5/6/7 to 5 (been buffed last versions already, but tooltips weren't updated)
Fervor
Break mechanic reworked - now Troll still can increase his stacks while attacking, but they won't grant bonus AS while Break is active
Battle Trance
CD from 90 to 90/80/70
Talents
Level 10 left from +250 Health to +25 Berserker's Rage Movement Speed
Level 10 right from +10 Agility to +7 Berserker's Rage Armor
Level 15 left unchanged (+90 Whirling Axes Damage)
Level 15 right unchanged (+5 Fervor Attack Speed)
Level 20 left from +40 Damage to +30 Damage
Level 20 right from 25% Evasion to 20% Evasion
Level 25 left unchanged (Battle Trance applies Strong Dispel)
Level 25 right unchanged (+2s Battle Trance)
Ursa
Base STR from 24 to 25
AGI gain from 2.4 to 2.6
Earthshock
Slow from 10/20/30/40% to 16/24/32/40%
CD from 11/10/9/8 to 14/12/10/8
Overpower
Attacks limit from 4/5/6/7 to 3/4/5/6
MC from 40/50/60/70 to 30/40/50/60
CD from 15/13/11/9 to 12/11/10/9
Fury Swipes
Damage from 9/18/27/36 to 10/19/28/37
Break no longer cancel previously gained stacks on the target, instead it doesn't increase the counter/debuff duration
Talents
Level 10 left from +8 Strength to +2 Mana Regen
Level 10 right from +2 Mana Regen to +20s Fury Swipes Reset Time
Level 15 left from +25s Fury Swipes Reset Time to +350 Health
Level 15 right from +14 Agility to +10 Agility
Level 20 left from +16 Fury Swipes Damage to +12 Fury Swipes Damage
Level 20 right from +1.5s Enrage Duration to +10% Enrage Status Resistance
Level 25 left unchanged (+3 Overpower attacks)
Level 25 right from +600 AoE Earthshock to +500 AoE Earthshock
Vengeful Spirit
STR gain from 2.4 to 2.6
AGI gain from 3.8 to 3.2
Base damage from 41-49 to 44-50
MS from 285 to 295
Wave of Terror
Increased effect radius from 300 to 325
Damage from 60/80/100/120 to 70/90/110/130
Vengeance Aura
Damage bonus from 12/18/24/30% to 11%/18%/25%/32%
No longer has passive part on death (penalty to killer's damage)
Aghanim's Scepter now relates on Vengeance Aura instead of Nether Swap
Vengeance Illusion now has 12% MS bonus
On respawn Vengeful Spirit takes Vengeance Illusion's position (if it's alive) now
Vengeance Illusion now drains XP and gives it to the Vengeful Spirit
Nether Swap
Now deals 50 magical damage to the swapped enemy
Now provides self and an allied targeted unit with Damage reduction buff, which negates 30/40/50% of the damage
CD from 45 to 50/40/30
Cast Range from 700/850/1000 to 800/950/1100
Talents
Level 10 left from -2 Wave of Terror Armor to +10 Agility
Level 10 right from +15% Magic resistance to +12% Magic Resistance
Level 15 left from -6s Wave of Terror Cooldown to -2.75s Magic Missile Cooldown
Level 15 right from +15 Agility to -2 Wave of Terror Armor
Level 20 left from +15% Vengeance Aura damage to -15s Nether Swap Cooldown
Level 20 right from -6s Magic Missile Cooldown to +200 Magic Missile Damage
Level 25 left unchanged (Magic Missile Pierces Spell Immunity)
Level 25 right from +400 Magic Missile Damage to +16% Vengeance Aura Damage Bonus
Venomancer
AGI from 26 +3.2 to 24 +2.8
Base damage from 42-44 to 42-45
Poison Sting
Slow from 11/13/15/17% to 8/10/12/14%
Plague Wards
MC from 20 to 20/22/24/26
Poison Nova
Duration from 18 to 20
DPS from 40/65/90 to 20/30/40 +2/2.75/3.5% of target's max HP
Aghanim's Scepter CD from 140/120/60 to 100/80/60
Aghanim's Scepter now increases target's max HP damage by 1%
Talents
Level 10 left from +90 Gold/Min to +175 Health
Level 10 right from -8 Venomous Gale CD to -6 Venomous Gale CD
Level 15 left from +12% Poison Sting Slow to +8% Poison Sting Slow
Level 15 right from Gale Hero Impact Summons 2 Plague Wards to 12% Spell Lifesteal
Level 20 left from 15% Spell Lifesteal to -1.5s Plague Ward Cooldown
Level 20 right from +7s Poison Nova Duration to +5s Poison Nova Duration
Level 25 left from 3x Plague Ward HP/Damage to 2.5x Plague Ward HP/Damage
Level 25 right from +800 Poison Nova AoE to +640 Poison Nova AoE
Viper
AGI gain from 2.5 to 2.7
INT from 15 +1.8 to 17 +2.0
Damage from 46-48 to 48-50
Poison Attack
Old Poison Attack:
Slows target by 10/20/30/40% for 3 seconds, dealing 0.5 * Missing HP Percentage DPS
MC 40/35/30/25
New Poison Attack:
Stackable poison attacks. Each successive cast reduces target's MS by 6/8/10/12%, reduces their magical resistance by 4/6/8/10%, and deals 4/8/12/16 magical damage per stack each second for 4 seconds.
MC 18/20/22/24
Nethertoxin
No longer reduces magic resistance of the affected enemies
DPS no longer increases passively, instead it depends on the time enemy spent inside the Nethertoxin - the longer he stays, the bigger the damage
It takes 4 seconds to reach maximum damage
The damage value resets whenever the enemy leaves the radius and enters it again. It does not count accumulated time spent within the radius
Area of effect from 380 to 400
Min damage 15/20/25/30, max damage 50/75/100/125
MC from 70/80/90/100 to 85
Viper Strike
MC from 125/175/250 to 100/150/200
Talents
Level 10 left from +10% Spell Lifesteal to 8% Spell Lifesteal
Level 10 right from +25 Attack speed to +20 Attack Speed
Level 15 left from +16 Agility to +300 Health
Level 15 right from +125 Attack Range to +70 Nethertoxin Max Damage
Level 20 left from +90 Damage to +70 Damage
Level 20 right from +100 Viper Strike DPS to +80 Viper Strike DPS
Level 25 left from +20 Armor to 2x Corrosive Skin Slow and Resistance
Level 25 right from Nethertoxin Silence to -11s Nethertoxin Cooldown
Weaver
Base AGI from 14 to 17
Base INT from 16 to 20
Damage from 53-63 to 54-60
Attack point from 0.64 to 0.55
Shukuchi
No longer unlocks movespeed limit
Now provides static 550 MS for it's duration (as before 7.00)
MC from 70 to 60
Time Lapse
Aghanim's Scepter cooldown from 16 to 20
Aghanim's Scepter cast range from 1000 to 500
Talents
Level 10 left from +20% XP Gain to +9 Strength
Level 10 right from +75 Shukuchi Damage to +50 Shukuchi Damage
Level 15 left from +14 Strength to +2 Swarm Attacks to Kill
Level 15 right unchanged (+20 Mana Break)
Level 20 left from +2 Swarm Attacks to Kill to +0.5 Swarm Armor Reduction
Level 20 right from +0.5 Swarm Armor Reduction to +90 Geminate Attack Damage
Level 25 left unchanged (+1 Geminate Attack)
Level 25 right from +200 Shukuchi Movement Speed to 2 Shukuchi Charges
-----Items-----
New items
Fluffy Cape
Grants 125 HP
Costs 250 gold
Voodoo Mask
Grants 10% Spell Lifesteal against heroes (2% against creeps), multiple items do not stack
Costs 700 gold
Orb of Corrosion
Recipe: Orb of Venom, Blight Stone, Fluffy Cape, Recipe (100) (Total 925)
Grants: 150 HP, Corrosion (Passive: applies on attacked enemy target, deals 3 DPS, reduces it's armor by 3, slowing by 13% (4% when used by ranged hero), for 3 seconds)
Doesn't stack with Orb of Venom or Blight Stone, overriding their effects if placed together
Falcon Blade
Recipe: Fluffy Cape, Sobi Mask, Blades of Attack, Recipe (250) (Total 1125)
Grants: +200 HP, +45% MP regen, +12 Damage
Holy Locket
Recipe: Headdress, Fluffy Cape, Energy Booster, Magic Wand, Recipe (475)
Grants: +3 All Stats, +250 HP, +325 MP, 3 HP Regen Aura, Energy Charge (active, passive), 30% Outgoing Heal Increase
Energy charge: same rules as for Magic Wand, but can target any allied unit, restoring him instead of the owner
Outgoing heal increase affects every healing ability the owner has
Eternal Shroud
Recipe: Hood of Defiance, Voodoo Mask, Recipe (1100) (Total 3300)
Grants: +8 HP regen, +20% Magic Resistance, +20% Spell Lifesteal vs Heroes (4% against creeps), Shroud (active)
Shroud blocks up to 400 magical damage and lasts up to 12 seconds. CD 60, MC 50.
Mage Slayer
Recipe: Cloak, Oblivion Staff, Recipe (400) (Total 2400)
Grants: +10 INT, +100% Mana regen, +20 Damage, +20 Attack Speed, +20% Magic Resistance, Mage Slayer (passive attack effect)
Mage Slayer
On each attack places a debuff onto the enemy, lowering their spell damage output. Reduces by 35% for 6 seconds.
Items Changes
Ring of Regeneration
Cost from 300 to 175
HP regen from 2 to 1
Chainmail
Armor bonus from 5 to 4
Gauntlet of Strength
Cost from 145 to 140
Mantle of Intelligence
Cost from 145 to 140
Slippers of Agility
Cost from 145 to 140
Quelling Blade
Bonus damage from 13/7 to 12/6
Infused Raindrop
Damage treshold to activate from 50 to 75
Orb of Venom
Cost from 300 to 275
Slow Melee from 15% to 13%
Blades of Attack
Cost from 430 to 450
Helm of Iron Will
Armor from 5 to 6
HP regen from 3 to 5
Cost from 900 to 975
Broadsword
Damage from 18 to 15
Javelin
Proc chance from 25% to 30%
Claymore
Damage from 21 to 20
Cost from 1400 to 1350
Boots of Speed
Cost from 400 to 500
Cloak
Cost from 450 to 500
Mask of Death
Cost from 1200 to 900
No longer grants 15 bonus damage
Ring of Health
No longer available at the Fountain area
No longer available at the Side Shops
Now available nearby Secret Shops in the Vault
Void Stone
No longer available at the Fountain area
Now available nearby Secret Shops in the Vault
Energy Booster
Cost from 900 to 800
Vitality Booster
Cost from 1100 to 1000
No longer available at the Side Shops
Talisman of Evasion
Evasion from 20% to 15%
Cost from 1450 to 1300
Hyperstone
Attack Speed bonus from 55 to 60
Ultimate Orb
Cost from 2100 to 2050
Sacred Relic
Cost from 3800 to 3750
Upgraded items
Magic Wand
Now requires 150 gold recipe instead of Circle of Nobility (Total cost less by 5)
Provides +3 stats instead of +4
Bracer
Old bonuses: +3 AGI/INT, +6 STR, +6% Magic Resistance
New bonuses: +2 AGI/INT, +5 STR, +1 HP regen, +3 Damage
Null Talisman
Recipe cost from 155 to 210
Old bonuses: +3 STR/AGI, +6 INT, +3% Spell Damage
New bonuses: +2 STR/AGI, +5 INT, +10% MP regen, +3% Spell Damage
Wraith Band
Recipe cost from 170 to 210
Old bonuses: +3 STR/INT, +6 AGI, +6 Attack Speed
New bonuses: +2 STR/INT, +5 AGI, +2 Armor, +5 Attack Speed
Soul Ring
Recipe cost from 275 to 225
Phase Boots
Old recipe: Boots of Speed, Claws of Attack x2 (Total 1260)
Old bonuses: +45 MS, +24 Damage, Phase (Active, Increases move speed by 24% (20% for ranged wielder) and allows to freely pass through any units or wards for 2.5 seconds, CD 8.)
New recipe: Boots of Speed, Claws of Attack, Chainmail (Total 1500)
New bonuses: +45 MS, +4 Armor, +18 Damage (+12 for ranged wielder), Phase (Active, Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds. Base turn rate increases to 1. CD 8.)
Mask of Madness
Old recipe: Mask of Death, Recipe (700) (Total 1900)
New recipe: Mask of Death, Quarterstaff (Total 1775)
Old bonuses: +15% Lifesteal, +15 Damage, Berserk (active, grants 100 AS and 17% MS, but reduces armor by 5 and applies silence, for 8 seconds. CD 20)
New bonuses: +20% Lifesteal, +10 Damage, +10 Attack Speed, Bersekr (active, grants 110 AS and 30% MS, but reduces armor by 8 and applies silence, for 6 seconds. CD 16)
Hand of Midas
Cost from 1650 to 1750
Helm of the Dominator
Old recipe: Mask of Death, Recipe (600) (Total 1800)
New recipe: Helm of Iron Will, Crown, Mask of Death (Total 2325)
Old bonuses: +20 Damage, +5 armor, +3 HP regen, 15% Lifesteal (passive), Dominate (active)
New bonuses: +20 Damage, +6 STR/AGI/INT, +6 HP/s regen, +6 Armor, 15% Lifesteal (passive), Dominate (active)
Dominate
HP bonus reduced from 1400 to 1000
MS from 350 to 380
Now also provides 12 HP regen, 4 MP regen and 25 raw damage to the target
CD from 60 to 45
Moonshard
No longer disassemblable
Buckler
Old recipe: Chainmail, Ironwood Branch, Recipe (200) (Total 800)
Old bonuses: +5 Armor, +2 All Stats, Area bonus armor (active)
New recipe: Ring of Protection, Recipe (250) (Total 425)
New bonuses: +1 Armor, +2 Armor Aura (affects allied player controlled units only, not creeps)
Headdress
Old recipe: Ring of Regeneration, Ironwood Branch, Recipe (200) (Total 525)
Old bonuses: +2 Agility, +2 Intelligence, +2 Strength, +3 HP regen aura
New recipe: Ring of Regeneration, Recipe (250) (Total 425)
New bonuses: +1HP/s regen, +2 HP/s regen aura
Ring Of Basilius
Old recipe: Sobi, Ring of Protection (Total 350)
Old bonuses: +7 Damage, +2 Armor Aura
New recipe: Sobi, Recipe (250) (Total 425)
New bonuses: +35% Mana Regeneration, Brilliance Aura: increases mana regeneration of units nearby by 1.
Ring of Aquila
Removed
Tranquil boots
Old bonuses: +85 MS (55 while broken), +12 HP regen (0 while broken)
New bonuses: +65 MS (40 while broken), +14 HP regen (0 while broken)
Medallion of Courage
Armor bonus from 7 to 5
Mana regen from 50% to 60%
Valor (active)
Armor change from 7 to 5
CD from 7 to 12
Effect duration from 7 to 12
Arcane Boots
MS from 50 to 45
Mana restore from 160 to 175
Mana restore AoE from 900 to 1200
Drum of Endurance
Old recipe: Crown, Sobi Mask, Wind Lace, Recipe (600) (Total 1475)
New recipe: Robe of the Magi, Belt of Strength, Wind Lace, Recipe (550) (Total 1700)
Old bonuses: +4 All Stats, +50% Mana regen, +20 MS (stackable), Endurance (active)
New bonuses: +7 Strength, +7 Intelligence, Swiftness Aura (passive, +20 MS to every allied unit around), Endurance (active)
Endurance
CD from 60 to 50
Mekansm
Old recipe: Buckler, Headdress, Recipe (900) (Total 2275)
Old bonuses: +5 to All Stats, +5 armor, +4 HP regen aura, Restore (active, +2 Armor for 30 seconds and area heal for 275 HP)
New recipe: Headress, Chainmail, Recipe (900) (Total 1875)
New bonuses: +4 Armor, +2.5 HP/s aura, Restore (active, area heal for 275 HP)
Restore
MC from 225 to 100
Vladmir's Offering
Old recipe: Headdress, Ring of Basilius, Mask of Death (Total 2075)
Old bonuses: +2 All stats, +3 HP/s aura, +0.8 MP/s aura, +4 Armor aura, +15% Damage aura, Lifesteal Aura (10% ranged, 15% melee)
New recipe: Buckler, Ring of Basilius, Mask of Death, Blades of Attack, Recipe (400) (Total 2600)
New bonuses: +1.75 MP/s aura, +3 Armor aura, +18% Damage aura, 15% Lifesteal Aura
Spirit Vessel
No longer requires Wind Lace
No longer provides bonus MS
Recipe cost from 750 to 1000
Soul Shard Release
Base Damage per second from 25 to 35
Pipe of Insight
Recipe cost from 800 to 1550
Total cost from 2900 to 3475
No longer grants +2 All Stats (Headress' change)
Active ability's range from 900 to 1200
Guardian Greaves
Old recipe: Mekansm, Arcane Boots, Recipe (1800) (Total 5375)
Old bonuses: +55 MS, +5 All Stats, +5 Armor, +250 Mana, Guardian Aura (4 HP regen and 2 armor for allies in 900 AoE; If an allied hero's HP falls below 20%, bonus HP regen and armor increase to 15), Mend (active) (Restores 300 HP and 200 MP to allies in 750 AoE)
New recipe: Mekansm, Arcane Boots, Buckler, Recipe (1500) (Total 5100)
New bonuses: +50 MS, +4 Armor, +250 Mana, Guardian Aura (3 HP regen and 3 armor for allies in 1200 AoE, grants 16 HP regen and 10 armor to allied heroes below 20% HP), Mend (the same, AoE increased to 1200)
Veil of Discord
Old recipe: Helm of Iron Will, Crown, Recipe (700) (Total 2050)
New recipe: Ring of Basilius, Crown, Recipe (650) (Total 1525)
Old bonuses: +6 STR/AGI, +15 INT, +6 Armor, Magic Weakness (active)
New bonuses: +4 All Stats, Basilius Aura +1.75 (passive), Magic Weakness (active)
Magic Weakness
Non-attack damage bonus against affected units from 20% to 18%
Cast range from 1000 to 1200
CD from 25 to 22
Glimmer Cape
Cast range from 800 to 550
Force Staff
Old Recipe: Staff of Wyzardy, Ring of Regeneration, Recipe (1000) (Total 2300)
New Recipe: Staff of Wyzardy, Fluffy Cape, Recipe (950) (Total 2200)
Old bonuses: +10 INT, +3 HP regen, Force (active)
New bonuses: +10 INT, +150 HP, Force (active)
Force
Cast range from 750 to 550 when used on allies and 850 when used against enemies
Aether Lens
Recipe cost from 600 to 650
Bonus mana from 450 to 300
Bonus cast range from 250 to 225
Witch Blade
INT bonus from 12 to 14
Solar Crest
Old recipe: Medallion of Courage, Talisman of Evasion (Total 2475)
New recipe: Medallion of Courage, Crown, Wind Lace, Recipe (900) (Total 2625)
Old bonuses: +10 armor, +75% mana regen, +25% evasion, Shine (active)
New bonuses: +6 Armor, +75% Mana Regen, +5 All Stats, +20 MS, Shine (active)
Shine
Now grants/removes 6 Armor, 50 Attack Speed and 10% Movespeed when used on ally/enemy unit
Roshan now receives full armor reduction value instead of halved
Caster loses 6 Armor for it's duration
Duration from 7 to 12
Dagon
Old recipe: Belt of Strength, Boots of Elvenskin, Robe of the Magi, Recipe (1300) (Total 2650)
New recipe: Staff of Wyzardy, Crown, Recipe (1250) (Total 2700)
Old bonuses: +6/8/10/12/14 All Stats, Energy Burst (active)
New bonuses: +6/8/10/12/14 STR/AGI, +14/16/18/20/22 INT, Energy Burst (active)
Energy Burst
Cast range from 600/650/700/750/800 to 700/750/800/850/900
Eul's Scepter
Cast range from 575 to 550
Rod of Atos
Bonus STR/AGI from +10 to +12
Bonus Intelligence from +20 to +24
Cripple
Cast range from 1000 to 1100
CD from 16 to 18
Projectile speed from 1500 to 1900
Orchid Malevolence
Bonus Intelligence from +25 to +20
Refresher Orb
CD from 195 to 160
MC from 375 to 300
Octarine Core
Old recipe: Mystic Staff, Soul Booster (Total 6000)
New recipe: Aether Lens, Soul Booster (Total 5275)
Old bonuses: +425 HP, +425 Mana, +25 Intelligence, Cooldown Reduction (passive), Spell Lifesteal (passive)
New bonuses: +425 HP, +725 Mana, +150% Mana Regen, +225 Cast Range, Cooldown Reduction (passive)
Guinsoo's Scythe
CD from 22 to 20
Aghanim's Blessing
Cost from 1800 to 1600
Hood of Defiance
Magic resistance from 25% to 20%
Vanguard
Damage block from 70/35 to 64/32
Block chance from 50% to 60%
Blademail
Armor bonus from 5 to 6
Now has passive ability Damage Return:
Returns 20 + 20% of the damage to any enemy attacker. When activated, percentage rises to 100%.
Active part now returns 80% of the damage received (instead of 100%), adding up to the passive part against normal attacks.
Recipe cost from 500 to 575
Aeon Disk
HP bonus from 300 to 250
Recipe cost from 1100 to 1200
Crimson Guard
Old recipe: Vanguard, Nathrezim Buckler, Recipe (750) (Total 3475)
New recipe: Vanguard, Helm of Iron Will, Recipe (800) (Total 3600)
Old bonuses: +2 All Stats, +250 HP, +7 HP regen, +5 Armor, Damage Block (passive, 50% chance for 70 damage block), Guard (active)
New bonuses: +250 HP, +12 HP regen, +6 Armor, Damage Block (passive, 60% chance for 70 damage block), Guard (active)
Guard
CD from 46 to 40
Damage block from 60 to 70
No longer provides +2 Armor on activation
Lotus Orb
Activation cost from 75 to 175
Black King Bar
Duration from 10/9/8/7/6/5 to 9/8/7/6
CD from 70 to 75
Hurricane Pike
Recipe cost from 250 to 350
Bonus INT from 10 to 15
Now grants 200 HP bonus instead of 3 HP regen (Force Staff's change)
Linken's Sphere
Recipe cost from 1000 to 900
Cooldown from 13 to 12
All stats bonus from +15 to +16
No longer provides 15 bonus damage
Manta Style
Bonus attack speed from 10 to 12
Bonus MS speed from 10% to 8%
Ranged Illusions no longer receive more damage than melee illusions
Shiva's Guard
Now reduces healing on enemies around the owner by 25%
Active ability CD from 30 to 27
Heart of Tarrasque
Now requires Recipe (1200) instead of Vitality Booster
Bonus HP from 400 to 250
Now regen 1.6% Max HP each second instead of 7% Max HP while not damaged
Assault Cuirass
Now requires Buckler instead of Chainmail (total cost from 5250 to 5125)
Attack Speed Aura bonus from 25 to 30
Bloodstone
Now also requires Voodoo Mask
Now also grants +15% Spell Lifesteal and 30% Spell Lifesteal Amplification
Crystalys
Damage from 38 to 32
Critical strike from 20% for 1.75x to 30% for 1.6x
Meteor Hammer
Stun duration from 2.0 to 1.5
Building DPS from 50 to 60
No longer destroys trees
Armlet of Mordiggian
Recipe cost from 550 to 625
Attack damage from 9 to 15
Armor from 5 to 6
Unholy Strength
Healthcost from 54 to 40
Bonus damage from 31 to 35
Cranium Basher
Recipe cost from 900 to 825
Lothar's Edge
Damage from 22 to 20
Desolator
Damage from 50 to 55
Armor reduction from 7 to 6
Armor reduction duration from 15 to 7
Battle Fury
Damage from 55 to 60
Ethereal Blade
Base magical damage from 75 + 2.0x Primary Attribute to 125 + 1.5x Primary Attribute
Butterfly
Bonus AGI from 35 to 30
Bonus attack speed from 20 to 30
Monkey King Bar
Bonus attack speed from 35 to 45
Buriza-do-Kanyon
Bonus damage from 80 to 88
Critical Strike bonus from 2.35x to 2.25x
Radiance
Bonus damage from 65 to 60
Silver Edge
Old recipe: Lothar's Edge, Ultimate Orb, Recipe (500) (Total 5700)
New recipe: Lothar's Edge, Crystalys, Recipe (600) (Total 5450)
Old bonuses: +30 Damage, +30 Attack speed, +15 All Stats, Wind Walk (active)
New bonuses: +52 Damage, +35 Attack Speed, Critical Strike (passive 30% for 1.6x), Wind Walk (active)
Wind Walk
Now deals 160% critical strike hit along with bonus damage
Divine Rapier
Damage from 330 to 350
Bloodthorn
Recipe cost from 1000 to 800
Abyssal Blade
Cast range from 600 to 150
No longer provides blink effect
Bash damage from 100 to 120
Dragon Lance
Bonus AGI from 12 to 16
Kaya
Now also provides 24% Spell Lifesteal Amplification
Yasha
Bonus attack speed from 15 to 12
Echo Sabre
Bonus STR from 12 to 13
Bonus damage from 12 to 15
Echo Strike cooldown from 5 to 6
Diffusal Blade
Agility bonus from 20 to 24
Intelligence bonus from 10 to 12
Manaburn from 50 to 40
Melee Illusion's manaburn from 16 to 12
Damage per mana burned from 80% to 100%
Heaven's Halberd
Now requires 200 gold recipe
No longer grants 25 bonus damage
Evasion from 25% to 20%
Duration against ranged from 5.5 to 5
Sange and Kaya
Now also grants 30% Spell Lifesteal Amplification
Yasha and Kaya
Now also grants 30% Spell Lifesteal Amplification
Satanic
Old recipe: Helm of the Dominator, Messerschmidt's Reaver, Recipe (1100) (Total 5700)
New recipe: Mask of Death, Claymore, Messerschmidt's Reaver (Total 5050)
Old bonuses: +25 Strength, +20 Damage, +5 armor, +3 HP regen, 25% lifesteal (passive), Unholy Rage (active)
New bonuses: +25 Strength, +45 Damage, 25% lifesteal (passive), Unholy Rage (active)
Unholy Rage
Provides weak dispel on activation
Duration from 4.5 to 6
CD from 35 to 25
Eye of Skadi
Reduced health bonus from 225 to 200
Reduced mana bonus from 250 to 200
Cold Attack now also applies 40% health restoration reduction (affects healing, lifesteal and spell lifesteal)
Mjollnir
Attack Speed bonus from 65 to 70
Static Charge's lightning damage from 200 to 225
Fixes
Fixed Blur with Aghanim not having instant cast time
Fixed Invoker's talent for Forged Spirit's armor reduction not working
Fixed (?) bug with buying more than 2 Observer Wards at the start
Fixed bug with sharing consumables
Fixed Arcane Orb autoattack not starting cooldown
Fixed Thunder Strike's visually striking middle of the map
Fixed bug with Sniper's Aghanim cast time when dropping it
Fixed Devour's bug with Spell Resistance aura
Mode AP: Scroll of Teleportation now properly gets on cooldown at the game start
Roshan's Bash is now reduced by Status Resistance
Puppet (-p chat command in single player) now has a button to toggle it's default 25% magic resistance off and on
Added replay data entries (where # stands for related player ID):
(Key - Value)
Tome# - EXP
Cheese - #
Buyback# - GoldCost
Moonshard# - TargetPlayerId (where # is the Moonshard owner and TargetPlayerId is the target)
AghBless# - TargetPlayerId (when a player with Aghanim's Upgrade from Roshan uses it on somebody else)
AghBlessPickup - # (when somebody picks up Roshan's Aghanim's Upgrade and it immediately applies)
AghGift# - TargetPlayerId (Alchemist's gift)
EssenceShiftPerm - # (procs everytime he gets a permanent agi)
SilencerIntSteal - # (procs everytime he gets 2 permanent int)
FleshHeapCharge - # (procs everytime he gets a charge)
AtrophyAuraPermanent# - DamageBonus (procs everytime he gets a charge)
DuelWinner# - DamageBonus (procs everytime hero gets damage bonus)
Each 5 minutes map now also stores following data (along default CS):
E-G-PM# - Value
Where Value consists of double of 2 bytes:
2 bytes standing for EPM, 2 bytes standing for GPM
EPM - Exp per minute
EGM - Gold per minute
Change to CS stats send:
No longer sends CSK/CSD/NK data packets (3 packets of 4 bytes);
Instead it sends CSS data packet which contains 4 bytes of following:
12 bits for Creeps killed;
12 bits for Neutrals killed;
8 bits for Denies.
Removed 2 Shrines, 2 still standing
Bounty Runes:
Removed 2 of 4 Bounty Rune spawn points
Gold per rune from 40+(10 per 5 minutes) to 36+(9 per 5 minutes)
The very first rune spawn now spawns 4 Bounty Runes (2 on the default Powerup Rune points)
Bounty Runes now spawn each 3 minutes and do not despawn previous runes
Bounty Rune now refills Bottle only for 2 charges instead of 3
HEROES
Anti-Mage
STR gain from 1.3 to 1.6
AGI gain from 3.0 to 2.8
Mana Break
Max Mana Burned per Hit from 1/2/3/4% to 1/1.8/2.6/3.4%
Mana Void
Manacost from 125/200/275 to 100/200/300
Talents
Level 10 left from +20 Attack Speed to -1s Blink Cooldown
Level 10 right from +13 Strength to +9 Strength
Level 15 left from +15 Agility to +0.7s Mana Void Stun
Level 15 right from +400 Blink Cast Range to +0.6% Max Mana Mana Burn
Level 20 left from -2.5s Blink Cooldown to +250 Blink Cast Range
Level 20 right from Blink Uncontrollable Illusion to +0.1 Mana Void Damage Multiplier
Level 25 left from -50s Mana Void Cooldown to -50s Mana Void Cooldown
Level 25 right from +25% Counterspell Magic Resistance to +20% Counterspell Magic Resistance
Arc Warden
STR from 25 +3.0 to 22 + 2.6
AGI from 15 +2.4 to 20 + 2.5
Talents
Level 10 left from +35 Attack Speed to +225 Health
Level 10 right from 8% Cooldown Reduction to +175 Flux Cast Range
Level 15 left from +400 Flux Cast Range to +40 Magnetic Field Attack Speed
Level 15 right from +300 Health to +8 Armor
Level 20 left from +125 Attack Range to +40 Flux Damage
Level 20 right from -2s Spark Wraith Cooldown to +125 Spark Wraith Damage
Level 25 left from +300 Spark Wraith Damage to +12s Tempest Double Duration
Level 25 right from 30% Lifesteal to 35% Lifesteal
Bloodseeker
AGI gain from 3.4 to 3.1
INT from 18 +1.7 to 17 +2.0
Base damage increased by 2
Bloodrage
No longer includes heal part (moved to Thirst)
Now drains 2% of max HP each second it lasts
Now grants 60/90/120/150 Attack speed on self and 30/45/60/75 Attack speed when casted on allies
Now increases target's magical damage output only by 15/20/25/30%
Doesn't increase the damage target receives
Lasts 8 seconds
Cast range from 600 to 800
CD 14/12/10/8
MC 25
Blood Rite
Damage from 125/175/225/275 to 120/160/200/240
CD from 12 to 15/14/13/12
MC from 70/80/90/100 to 90/100/110/120
Strywyr's Thirst
No longer provides bonus AS
Now provides heal for killed creeps and heroes
Killed heroes heal for 10/15/20/25% of their max HP
Heroes killed within 300 range of Bloodseeker with Thirst learned will heal for a half of that amount
Creeps for 11/14/17/20% of their max HP
Denied creeps heal for a half of that amount
Now start granting bonuses when enemy falls below 80% HP, not 75%
Max MS bonus rebalanced from 12/24/36/48% to 14/24/34/44% from a hero
Rupture
Now also deals 10% of target's current HP as a divine damage on cast
Distance to damage percentage from 30/45/60% to 33/44/55%
MC from 200/225/250 to 100/150/200
Talents
Level 10 left from +6 Armor to +8% Bloodrage Spell Amplification
Level 10 right from +25 Attack Speed to +30 Bloodrage Attack Speed
Level 15 left from +75 Blood Rite Damage to +85 Blood Rite Damage
Level 15 right from +275 Health to +10% Rupture Initial Damage
Level 20 left from 25% Lifesteal to +400 Health
Level 20 right from +600 Rupture Cast Range to +475 Rupture Cast Range
Level 25 left from +18 Max Thirst MS to +14 Max Thirst MS
Level 25 right from -6s Blood Rite Cooldown to -4s Blood Rite Cooldown
Bounty Hunter
AGI gain from 2.5 to 2.6
Damage from 48-62 to 51‒59
Shuriken Toss
Damage from 150/225/300/375 to 80/120/160/200
Cast range from 400 to 375/425/475/525 (Aghanim 700)
MC from 120/125/130/135 to 50/60/70/80
CD from 8 to 5
Aghanim no longer reduces cooldown
Jinada
Bonus damage from 70/100/130/160 to 60/100/140/180
Windwalk
Slow value from 14/20/26/32% to 16/24/32/40%
Slow duration from 3 to 4
Track
Self bonus gold from 150/250/350 to 130/225/320
Shuriken now deals 1.4/1.7/2.0x damage on Tracked targets
Cast range from 1200 to 1000
MC from 65 to 60
Talents
Level 10 left from +20% XP Gain to +40 Jinada Damage
Level 10 right from +20 Movement Speed to +2s Wind Walk Slow Duration
Level 15 left from +350 Health to Half Track Bonus Speed to Allies
Level 15 right from +75 Shuriken Toss Damage to +50 Shuriken Toss Damage
Level 20 left from +90 Jinada gold steal to +50 Jinada Gold Steal
Level 20 right from +60 Attack Speed to Track Grants 600 Ground Vision
Level 25 left from +300 Track Gold to +250 Track Gold
Level 25 right from 50% Evasion to 2 Shuriken Toss Charges
Clinkz
STR from 12 +1.9 to 16 +2.0
AGI from 22 +3.0 to 22 +2.5
INT from 18 +1.7 to 18 +2.2
MS from 295 to 290
Attack range from 650 to 600
Reduced attack point from 0.7 to 0.4
Strafe reworked
Clinkz channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away that hit all enemy units applying 60% of Clinkz' attack damage and attack modifiers.
Causes Clinkz to perform instant attacks on enemies within hit by the arrows. These attacks apply Searing Arrows automatically if learned.
CD 30/26/22/18
MC 40/55/70/85
Searing Arrows
Damage from 30/40/50/60 to 24/36/48/60
Skeleton Walk
Duration from 20/25/30/35 to 25/30/35/40
MS bonus from 15/25/35/45% to 15/30/45/60%
Invisibility no longer removed when Death Pact casted
Death Pact
Now provides bonuses basing on target's max HP instead of current HP
Health bonus from 50/65/80% to 30/55/80%
Damage bonus from 5/6.5/8% to 4/8/12%
Duration from 35 to 65
Cast range from 400 to 900
CD from 45/30/15 to 80/70/60
Talents
Level 10 left from +10 Strength to +2.0 Mana Regen
Level 10 right from +8 Agility to +12% Magic Resistance
Level 15 left from +25 Searing Arrows Damage to +30 Searing Arrows Damage
Level 15 right from -7s Skeleton Walk Cooldown to -5s Skeleton Walk Cooldown
Level 20 left from -10s Strafe Cooldown to +3 Burning Barrage arrows
Level 20 right unchanged (+125 Attack Range)
Level 25 left unchanged (Searing Arrows Multishot)
Level 25 right unchanged (+50/5% Death Pact Health/Damage)
Drow Ranger
STR from 17 +1.6 to 18 + 1.9
AGI from 29 +2.8 to 20 + 2.9
MS from 285 to 290
Frost Arrows
Now also deal 5/10/15/20 damage
Trueshot Aura
Reworked
Old: Provides ranged allies with bonus damage based on Drow's Agility
New:
Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying longer duration Frost Arrows. Releases up to 3 waves of 4 arrows each. Any unit can be hit by one arrow of a single wave only.
An arrow deals 85/110/135/160% of normal damage as a physical damage and applies Frost Arrow debuff for 1.25/2.0/2.75/3.5s
CD 26/24/22/20
MC 50/70/90/110
Marksmanship
Reworked
Old:
Grants 40/60/80 Agility when there are no enemy heroes nearby
New:
Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. Grants Drow and nearby ranged heroes with bonus agility based on Drow's current agility. This ability is disabled if there is an enemy hero within 400 range.
Agility Aura Radius: 1200
Agility as Ranged Agility Bonus: 25%/35%/45%
Proc Chance: 20%/30%/40%
Proc Damage: 40/60/80
Talents
Level 10 left from +5 All Stats to +15 Frost Arrow Damage
Level 10 right from +50% Gust Miss Chance to +50% Gust Blind
Level 15 left from +25 Movement Speed to -8s Multishot Cooldown
Level 15 right from +14 Agility to +250 Gust Width
Level 20 left from +3s Gust Silence Duration to -4s Gust Cooldown
Level 20 right from 25% Evasion to +28% Multishot Damage
Level 25 left from 50% Cooldown Reduction to +2 Multishot Waves
Level 25 right from +25% Trueshot Aura AS bonus to +12% Marksmanship Chance
Ember Spirit
AGI gain from 2.6 to 2.9
Searing Chains
DPS from 50/75/90/100 to 50/70/90/110
Sleight of Fist
Creep damage penalty from 50% to 40%
Flame Guard
Magical Damage Absorbed from 80/220/360/500 to 110/240/370/500
DPS from 30/40/50/60 to 25/35/45/55
Duration from 8/12/16/20 to 11/14/17/20
Talents
Level 10 left from +350 Flame Guard Absorption to +280 Flame Guard Absorption
Level 10 right from +25 Damage to +15 Damage
Level 15 left unchanged (+1s Searing Chains)
Level 15 right from +60 Flame Guard DPS to +50 Flame Guard DPS
Level 20 left unchanged (+65 Sleight of Fist hero damage)
Level 20 right from +10% Spell Amplification to +1 Searing Chains Target
Level 25 left from -16 Remnant Charge Restore Time to -12s Remnant Charge Restore Time
Level 25 right unchanged (2 Sleight of Fist Charges)
Faceless Void
Base STR from 24 to 20
Base AGI from 23 to 19
Time Dilation
Duration from 6/8/10/12 to 5/6/7/8
CD from 40/34/28/22 to 28/24/20/16
Chronosphere
CD from 160 to 160/150/140
Talents
Level 10 left from +12 Strength to +0.5s Time Walk Backtrack Duration
Level 10 right unchanged (+15 Damage)
Level 15 left from -1.5s Time Walk Cooldown to +7% Time Dilation Slow per Cooldown
Level 15 right from +70 Time Lock Damage to -1.5s Time Walk
Level 20 left from +450 Time Walk Cast Range to +70 Time Lock Damage
Level 20 right from +45 Attack Speed to +120 Attack Speed during Chronosphere
Level 25 left from +175 Chronosphere AoE to +140 Chronosphere AoE
Level 25 right from +25% Backtrack to +20% Backtrack
Gyrocopter
AGI from 19 +3.6 to 26 +3.3
INT gain from 2.1 to 2.4
Flak Cannon
Attacks count from 2/3/4/5 to 3/4/5/6
Effective radius from 1250 to 1000
CD from 18 to 24/22/20/18
MC from 50 to 50/60/70/80
Call Down
CD from 90 to 90/75/60
Talents
Level 10 left from +250 Health to +200 Health
Level 10 right from +20 Damage to +300 Flak Cannon Range
Level 15 left from +11 Rocket Barrage Damage to +2 Flak Cannon Attacks
Level 15 right unchanged (-1.75s Homing Missile warm up)
Level 20 left from -50s Call Down Cooldown to +16 Rocket Barrage Damage
Level 20 right from +40 Movement Speed to +30 Movement Speed
Level 25 left unchanged (Global Call Down)
Level 25 right from 3 Homing Missile Charges to -6 Flak Cannon Cooldown
Juggernaut
STR from 21 to 20
AGI from 36 to 34
Bladefury
Damage from 85/110/135/160 to 90/115/140/165
Healing Ward
Reduced Healing Ward movement speed from 350 to 325
Aghanim's Scepter
No longer prolongs Omnislash
Now adds Swiftslash ability:
Provides Omnislash for 0.8 seconds, with all the bonuses Omnislash provides.
CD 20, MC 125
Talents
Level 10 left from +25 Movement Speed to +75 Blade Fury Radius
Level 10 right from +6 All Stats to +5 All Stats
Level 15 left from +25 Attack Speed to +20 Attack Speed
Level 15 right from +75 Blade Fury Movement Speed to -20s Healing Ward Cooldown
Level 20 left from +130 Blade Fury DPS to +160 Blade Fury DPS
Level 20 right from +10 Armor to +8 Armor
Level 25 left unchanged (+1s Omnislash Duration)
Level 25 right from +600 Health to +475 Health
Lone Druid
STR gain from 2.4 to 2.5
Base attack time from 1.7 to 1.6
Spirit Bear
HP per hero level for 75 to 90
Spirit Link
AS bonus from 15/30/45/60 to 16/34/52/70
Savage Roar
Fear duration from 1.2/1.6/2.0/2.4 to 1.4/1.8/2.2/2.6
True Form
Base attack time is still 1.7
Bonus armor from 10/15/20 to 8/10/12
Entangling Claws proc chance while in True Form increased from 20% to 30% (affects Lone Druid only)
Demolish damage bonus increased from 10/20/30/40 to 15/30/45/60% while in True form (affects Lone Druid only)
Talents
Level 10 left from +30 Spirit Bear MS to +25 Spirit Bear MS
Level 10 right from +250 Health to +200 Health
Level 15 left from +10 Spirit Bear Armor to +8 Spirit Bear Armor
Level 15 right from -12s Savage Roar Cooldown to -10s Savage Roar Cooldown
Level 20 left uchanged (0 Entangle Cooldown)
Level 20 right from -40s True Form cooldown to -50s True Form cooldown
Level 25 left from +1000 True Form HP to +1000 True Form and Spirit Bear HP
Level 25 right from -0.5 Spirit Bear Attack Time to -0.1 Spirit Bear Attack Time
Luna
STR from 16 to 21
AGI from 18 +3.6 to 24 +3.4
INT from 16 to 23
Attack animation time from 0.46 to 0.35
Lucent Beam
CD from 6 to 9/8/7/6
Moon Glaive
Target count from 2/3/4/6 to 3/4/5/6
Damage loss per bounce from 35% to 56/50/44/38%
Eclipse
CD from 140 to 140/130/120
Talents
Level 10 left from +400 Cast Range to +0.4s Lucent Beam Ministun
Level 10 right from +20 Attack Speed to -8% Moon Glaives Damage Reduction
Level 15 left from +30 Movement Speed to -20s Eclipse Cooldown
Level 15 right from -4s Lucent Beam Cooldown to -3.5s Lucent Beam Cooldown
Level 20 left from +125 Lucent Beam Damage to +100 Lucent Beam Damage
Level 20 right from +10 All Stats to Global Lunar Blessing
Level 25 left from +0.25s Eclipse Lucent Ministun to +0.2s Eclipse Lucent Ministun
Level 25 right from 35% Lifesteal to +30 Lunar Blessing Stats
Medusa
STR gain from 1.3 to 1.5
AGI gain from 3.9 to 3.6
INT from 19 +2.6 to 23 +3.4
MS from 285 to 275
Split Shot
Bonus arrows damage from 30/45/60/75% to 50/60/70/80%
Mystic Snake
Bounce radius from 475 to 450
Mana Shield
Max Absorbed damage increased from 60% to 70%
Damage absorbed per 1 mana from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5
Now also provides 100/150/200/250 mana
Stone Gaze
Bonus damage from attacks on the petrified targets from 50% to 40/45/50%
Duration from 5/6/7 to 5/5.5/6 seconds
Talents
Level 10 left unchanged (15% Evasion)
Level 10 right unchanged (+15 Damage)
Level 15 left from +25% Mystic Snake Mana Drain to -1.5s Mystic Snake Cooldown
Level 15 right unchanged (+30 Attack Speed)
Level 20 left from +2.5s Stone Gaze Duration to +2s Stone Gaze Duration
Level 20 right from -4s Mystic Snake Cooldown to +35% Mystic Snake Mana Gain
Level 25 left unchanged (Split Shot Uses Modifiers)
Level 25 right from +1000 Mana to +75 Intelligence
Meepo
Turn rate from 0.65 to 0.7
STR gain from 1.8 to 1.6
AGI from 24 +1.8 to 17 +1.6
Level 1 attack damage went from 44-50 to 39-45
Poof
Changed damage type from magical to pure
Increased radius from 375 to 400
Damage reduced from 70/90/110/130 to 45/60/75/90
Aghanim's Scepter upgrade:
No longer provides 1 more Clone
Now adds Digging Storm ability
Channels for 0.75 seconds, creating sandy storm around for 4 seconds, dispelling Meepo and causing him to be come invulnerable and untargetable for 4 seconds. Restores 40% of his max health over that duration. Can't be cast while rooted.
CD 40
MC 150
Applies basic dispel and stuns the Meepo, providing invulnerability, hiding it from his enemies.
Talents
Level 10 left from +15 Damage to +20 Base Damage
Level 10 right from +10 Strength to +6 Strength
Level 15 left from +30 Poof Damage to +40 Poof Damage
Level 15 right from 20% Evasion to 15% Evasion
Level 20 left from 10% Lifesteal to +8 Ransack Health Steal
Level 20 right from -4s Earthbind Cooldown to -3s Earthbind Cooldown
Level 25 left from -5s Poof Cooldown to +1 Divided We Stand Clone
Level 25 right from +400 Health to +375 Health
Mirana
Base damage from 42-50 to 45-50
Starfall
Aghahim Upgrade removed (no longer affects Starfall)
Elune's Arrow
Max stun duration from 3.5/4/4.5/5 to 3.2/3.8/4.4/5s
Aghanim Upgrade added
Now provides Starfall within 500 AoE around the arrow, affecting every valid enemy. When unit is hit by the arrow, it also takes secondary Starfall which deals half of it's normal damage.
Moonlight Shadow
Now also provides 9/12/15% MS bonus while invisible
Talents
Level 10 left from +200 Health to +100 Leap Distance
Level 10 right from +15 Damage to -2s Enule's Arrow cooldown
Level 15 left unchanged (+80 Leap Attack Speed)
Level 15 right from -5s Elune's Arrow cooldown to Moonlight Shadow gives +20 Evasion
Level 20 left from +25 Mana Break to +20 Mana Break
Level 20 right from +12% Spell Amplification to -20s Moonlight Shadow Cooldown
Level 25 left from -70 Moonlight Shadow Cooldown to +200 Starfall Damage
Level 25 right unchanged (+2 Multishot Elune's Arrows)
Monkey King
Base STR from 19 to 18
Damage from 51-57 to 51-55
Boundless Strike
Stun duration from 0.7/1.0/1.3/1.6 to 1/1.2/1.4/1.6
Crit multiplier from 150/175/200/225% to 135/165/195/225%
Effective range from 1200 to 1100
CD from 22 to 23/22/21/20
Tree Dance
Vision from 800/400 (day/night) to 800/600
Jump speed from 700 to 800
Jingu Mastery
Lifesteal from 15/30/45/60% to 25/40/55/70%
Debuff duration from 10 to 7/8/9/10s
Wukong Command
Attack cooldown from 1.1 to 1.2
CD from 130/110/90 to 120/100/80
Talents
Level 10 left from +20 Attack Speed to +0.3s Boundless Strike Stun Duration
Level 10 right from +400 Tree Dance Vision AoE to +50% Tree Dance Vision AoE
Level 15 left from +100 Jingu Mastery Damage to +130 Jingu Mastery Damage
Level 15 right from +600 Tree Dance Cast Range to +450 Tree Dance Cast Range
Level 20 left from +400 Primal Spring Damage to -7s Boundless Strike Cooldown
Level 20 right from +50% Boundless Strike Crit to +2 Jingu Mastery Charges
Level 25 left unchanged (+1 Wukong's Command Ring)
Level 25 right from +100 Armor Wukong's Command to 0 Cooldown Primal Spring
Naga Siren
Base STR from 22 to 21
AGI gain from 3.5 to 3.3
Turn rate from 0.5 to 0.6
Mirror Image
CD from 40/36/32/28 to 40/35/30/25
Ensnare
Duration from 2/3/4/5 to 2.75/3.5/4.25/5
Cast range from 650 to 575/600/625/650
CD from 14 to 23/20/17/14
Rip Tide
Damage from 30/40/50/60 to 30/45/60/75
Aghanim's Scepter upgrade:
No longer affects Song of the Siren.
Now buffs Ensnare, allowing it to target magic immune and invulnerable enemies, also reducing Ensnare's cooldown by 6 and increasing it's cast range by 400.
Talents
Level 10 left from +10% Mirror Image Damage to +8 Agility
Level 10 right unchanged (+20 Movement Speed)
Level 15 left from +14 Strength to +15 Strength
Level 15 right from +12 Agility to +13% Mirror Image Damage
Level 20 left unchanged (+1 Mirror Image Illusion)
Level 20 right from -9s Ensnare Cooldown to +12% Rip Tide Chance
Level 25 left from -6 Rip Tide Armor to -7 Rip Tide Armor
Level 25 right from 30% Evasion to -10s Mirror Image Cooldown
Nerubian Assassin
MS from 315 to 310
Base STR from 18 to 17
Base AGI from 19 to 18
Impale
MC from 95/115/135/155 to 105/120/135/150
Burrow
HP/MP heal from 1.5% to 1.0%
Vendetta
No longer applies Break effect
CD from 90/70/50 to 90/75/60
MC from 140/200/260 to 180/240/300
Talents
Level 10 left from +90 Gold/Min to +0.25 Impale Stun Duration
Level 10 right unchanged (+8% Spell Amplification)
Level 15 left from +25 Movement Speed to +20 Movement Speed
Level 15 right from +325 Health to +250 Health
Level 20 left from +175 Impale Damage to +130 Impale Damage
Level 20 right from +75% Spiked Carapace Damage to +0.6s Spiked Carapace Stun Duration
Level 25 left unchaged (Vendetta Unobstructed Pathing)
Level 25 right from +100 Agility to +80 Agility
Omniknight
Degen Aura now improves his other base abilities
Purification applies 2s Degen aura around the targeted unit
Heavenly Grace causes the target to emit Degen aura itself (only affects the last one ally affected by the spell)
Heavenly Grace now keeps target's HP percentage instead of effective healing for bonus Strength provided
Phantom Assassin
Base damage increased by 6
Stifling Dagger
Cast range from 525/750/975/1200 to 550/750/950/1150
Slow duration from 1.75/2.5/3.25/4 to 2.2/2.8/3.4/4
Blur
Evasion from 15/25/35/45% to 20/30/40/50%
Aghanim's Scepter buffed Blur will now fade in 0.75s instead of 0.5s
Talents
Level 10 left from +15 Damage to -2s Stifling Dagger Cooldown
Level 10 right from +200 Health to +1s Phantom Strike Duration
Level 15 left from +25% Cleave to +250 Phantom Strike Cast Range
Level 15 right from 15% Lifesteal to 12% Lifesteal
Level 20 left from +25% Blur Evasion to +35% Blur Evasion
Level 20 right from -4 Armor Corruption to -3 Armor Corruption
Level 25 left unchanged (Triple Strike Stifling Dagger)
Level 25 right from +10% Coup de Grace to +7% Coup de Grace chance
Phantom Lancer
STR gain from 2.0 to 2.2
AGI from 29 +3.0 to 26 +3.2
Damage from 52-73 to 52-62
Doppelganger
Cast range from 600 to 575
Phantom Rush
Effective range from 600/700/800/900 to 600/675/750/825
AGI bonus from 11/22/33/44 to 10/20/30/40
Juxtapose
Illusion's damage from 16% to 22%
Talents
Level 10 left from +20 Attack Speed to +15 Attack Speed
Level 10 right from 20% Evasion to +150 Health
Level 15 left from +125 Spirit Lance Damage to -2s Spirit Lance CD
Level 15 right from +275 Health to 16% Evasion
Level 20 left from +5 Max Juxtapose Illusions to +5% Juxtapose Damage
Level 20 right from +500 Phantom Rush Range to +300 Phantom Rush Range
Level 25 left from +30% Critical Strike (2x) to +24% Critical Strike (2x)
Level 25 right from -6s Doppelganger CD to -4s Doppelganger CD
Razor
STR gain from 2.6 to 2.8
AGI gain from 2.1 to 2.6
INT gain from 1.8 to 2.2
MS from 285 to 290
Plasma Field
Minimum damage from 30/50/70/90 to 35/40/45/50
CD from 14 to 13/12/11/10
Static Link
No longer disarms Razor
Razor attacks the target while the link is there, but can be ordered to attack normally any other target, leaving the target alive
Damage steal from 7/14/21/28 to 7/12/17/22
Effect duration from 18 to 15/16/17/18
Storm Surge
No longer affects allies
Bonus MS from 3/5/7/9% to 12/16/20/24%
Eye of the Storm
No longer has passive part (periodic damage)
Damage from procs increased from 40/55/70 to 60/75/90
Eye of the Storm now applies its armor reduction before applying its damage, instead of after
The Eye and it's effects now invisible as well if the Razor is invisible to his enemies
Talents
Level 10 left from +10 Agility to +9 Agility
Level 10 right from +225 Health to +30 Plasma Field Damage
Level 15 left from +12 Strength to +14 Strength
Level 15 right from +6 Static Link Damage Steal to +5 Static Link Damage Steal
Level 20 left unchanged (-0.1 Eye of the Storm Strike Interval)
Level 20 right from +10 Armor to +6s Static Link Drain Duration
Level 25 left from +120 Damage to +1 Eye of the Storm Target
Level 25 right from +200 Eye of the Storm passive damage to +80 Attack Speed
Riki
Base damage increased by 2
Smoke Screen
Miss chance from 25/35/45/55% to 30/45/60/75%
AoE from 280/310/340/370 to 300/325/350/375
Can now be casted while channeling Tricks of the Trade
Blink Strike
Damage from 25/50/75/100 to 40/60/80/100
Tricks of the Trade
Damage dealt from 70/80/90/100% to 40%
Now grants bonus 55/70/85/100% Agility for the duration (synergy with the ultimate)
Aghanim's Scepter no longer increases it's duration
Aghanim's Scepter cast range from 1000 to 700
Aghanim's Scepter now provides 1 more attack instance instead, reducing attack interval from 0.5 to 0.4
Aghanim's Scepter now attacks 2 targets at once
Cloak and Dagger
Invisibility is no longer revealed on respawn (affects Aegis' respawn mostly)
Talents
Level 10 left from +25 Attack Speed to +20 Attack Speed
Level 10 right from +8 Health Regen to +8 Strength
Level 15 left from -5s Smoke Screen Cooldown to -4s Smoke Screen Cooldown
Level 15 right from +30 Damage to +8% Movement Speed
Level 20 left from +600 Blink Strike Cast Range to -4s Blink Strike Replenish Time
Level 20 right unchanged (+0.5 Backstab Multiplier)
Level 25 left from Cloak and Dagger Doesn't Reveal to +175 Smoke Screen AoE
Level 25 right from -7s Tricks of the Trade cooldown to -4 Tricks of the Trade Cooldown
Shadow Fiend
Base damage increased by 4
BAT from 1.7 to 1.6
Necromastery
Souls limit from 12/20/28/36 to 11/14/17/20
Damage per soul from 2 to 1/2/3/4
Aghanim's Scepter now increases Soul limit to 25
No longer provides souls from allied observer or sentry wards
Requiem of Souls
Move Speed Slow from 25% to 20%/25%/30%
Now requires 1 soul per wave instead of 2
Talents
Level 10 left from +20 Attack Speed to +25 Attack Speed
Level 10 right unchanged (+8% Spell Amplification)
Level 15 left from +30 Movement Speed to +100 Shadowraze Damage
Level 15 right unchanged (Presence Aura Affects Building)
Level 20 left from +150 Shadowraze Damage to +0.4s Requiem Fear per line
Level 20 right from +2 Damage Per Soul to +3 Damage Per Soul
Level 25 left from 40% Cooldown Reduction to -50s Requiem of Souls Cooldown
Level 25 right from -5 Presence Aura to -4 Presence Aura Armor
Slark
STR gain from 1.6 to 1.9
Base attack speed bonus from 20 to 10
Dark Pact
Now deals 30% to self instead of 50%
MC from 60 to 75
Pounce
Max distance with Aghanim from 1100 to 1200
Shadow Dance
MS bonus from 20/35/50% to 24/36/48%
CD from 80/65/50 to 75/60/45
Talents
Level 10 left from +6 Agility to +8 Agility
Level 10 right from +10 Strength to -1s Dark Pact Cooldown
Level 15 left from 20% Lifesteal to +50 Shadow Dance Attack Speed
Level 15 right from +25 Attack Speed to +70 Dark Pact Damage
Level 20 left from +1.0s Pounce Leash to +0.8s Pounce Leash
Level 20 right from +150 Dark Pact Damage to +1 Agility gain/stolen with Essence Shift Stack
Level 25 left from +80s Essence Shift Duration to +55s Essence Shift Duration
Level 25 right unchanged (+1s Shadow Dance Duration)
Sniper
STR gain from 1.7 to 2.0
AGI gain from 3.1 to 3.2
Base damage increased by 4
MS from 285 to 290
Shrapnel
DPS from 15/35/55/75 to 25/40/55/70
Slow from 15/20/25/30% to 12/18/24/30%
Headshot
Damage from 30/60/90/120 to 20/50/80/110
Take Aim
Active part reworked:
Old:
Grants double range bonus for 1 attack.
New:
Grants 100% Headshot chance for 3 seconds. Sniper is slowed down for it's duration by 45/40/35/30%.
CD from 9/8/7/6 to 20/18/16/14
MC from 30 to 25
Assassinate
Aghanim's Scepter stun time from 1.5 to 1.0/1.25/1.5
Talents
Level 10 left from +20 Damage to +15 Damage
Level 10 right from 25% Cooldown Reduction to +1s Take Aim Duration
Level 15 left from +20% Shrapnel Slow to 14% Shrapnel Slow
Level 15 right from +40 Attack Speed to +30 Attack Speed
Level 20 left from +30 Shrapnel DPS to +24 Shrapnel DPS
Level 20 right from +35 Knockback Distance Headshot to +28 Knockback Distance Headshot
Level 25 left unchanged (+6 Shrapnel Charges)
Level 25 right from +125 Attack Range to +100 Attack Range
Spectre
Now starts with 10 Attack Speed debuff
Spectral Dagger
Damage from 90/140/190/240 to 75/130/185/240
CD from 16 to 22/20/18/16
MC from 100/120/140/160 to 130/140/150/160
Cast range from 2000 to 1800
Desolate
Damage bonus from 20/30/40/50 to 18/32/46/60
Ally search radius reduced from 475 to 425
Dispersion
Damage reflection from 7/12/17/22% to 8%/12%/16%/20%
Haunt
CD from 180/150/120 to 180/160/140
Illusions no longer have static 400 Movespeed and inherit MS properly
Illusions no longer wait 1 second before attacking
Shadow Step
CD from 35 to 40
Now throws off a Spectral Dagger on the target it's used onto
Talents
Level 10 left unchanged (+5 All Stats)
Level 10 right from +6 Health Regen to -4s Spectral Dagger Cooldown
Level 15 left from -10s Spectral Dagger Cooldown to +100 Spectral Dagger Damage
Level 15 right from +15 Desolate Damage to +12 Desolate Damage
Level 20 left from +18% Spectral Dagger Slow/Bonus to +14% Spectral Dagger Slow/Bonus
Level 20 right from +500 Health to +400 Health
Level 25 left from +6% Dispersion to +5% Dispersion
Level 25 right from +40% Haunt Illusion Damage to +32% Haunt Illusion Damage
Templar Assassin
Meld
Damage from 50/100/150/200 to 80/120/160/200
CD from 12/10/8/6 to 11/9/7/5
MC from 50 to 35/40/45/50
Psi Blades
Bonus attack range from 60/120/180/240 to 80/130/180/230
Reduced spill area length from 2x to 1.5x of Templar Assassin's total attack range
Psionic Trap
Area of Effect from 375 to 400
Cast range from 2000 to 1800
Psionic Projection
Increased channel time from 1 to 1.5
CD from 15 to 10
MC from 100 to 50
Roots now prevent this ability from being used
Talents
Level 10 left from 15% Evasion to +110 Psionic Trap Damage
Level 10 right from +25 Attack Speed to +20 Attack Speed
Level 15 left from +200 Psionic Trap Damage to +120 Attack Range
Level 15 right from +20 Movement Speed to 15% Evasion
Level 20 left from -4 Meld Armor Reduction to -3 Meld Armor Reduction
Level 20 right unchanged (Meld Dispels)
Level 25 left from +4 Refraction Instances to +8 Refraction Instances
Level 25 right from 1.25s Meld Hit Bash to 1.0s Meld Hit Bash
Terrorblade
STR from 15 +1.7 to 16 +2
AGI gain from 4.8 to 4.4
Damage from 48-57 to 52-58
Reflection
Illusion Damage Dealt from 40/60/80/100% to 55%/70%/85%/100%
MS Slow from 25% to 15/20/25/30%
Duration from 3.25/4.0/4.75/5.5s to 5s
CD from 22/20/18/16 to 28/24/20/16
MC from 50 to 35/40/45/50
Metamorphosis
Damage bonus from 20/40/60/80 to 15/30/45/60
Attack range from 550 to 490/510/530/550
Duration from 40/44/48/52 to 36/40/44/48
No longer reduces movement speed by 30
Sunder
MC from 200/100/50 to 150/100/50
Talents
Level 10 left from 20% Evasion to 16% Evasion
Level 10 right from +25 Movement Speed to +2s Reflection Duration
Level 15 left unchanged (+30 Attack Speed)
Level 15 right from +300 Health to +275 Health
Level 20 left from -10s Reflection Cooldown to +8s Conjure Image Duration
Level 20 right from +10 All Stats to +8 All Stats
Level 25 left from +300 Metamorphosis Attack Range to +20s Metamorphosis Duration
Level 25 right from -35s Sunder Cooldown to -34s Sunder Cooldown
Tiny
Grow! attack speed slow from 20/35/50 to 20/30/40
Damage bonus from 30/45/60 to 30/70/110
Armor from 10/16/22 to 12/18/24
Bonus damage now added to Tiny's base damage instead of being a green bonus
Troll Warlord
Berserker's Rage
Bonus armor from 6 to 4/5/6/7
MS bonus from 10/20/30/40 to 15/25/35/45
Whirling Axes Ranged
Damage from 75 to 90
Slow from 30% to 40% (been buffed last versions already, but tooltips weren't updated)
Slow duration from 3.0/3.75/4.5/5.25 to 2.5/3.0/3.5/4.0 (been buffed last versions already, but tooltips weren't updated)
MC from 50 to 60
Whirling Axes Melee
Blind duration from 4/5/6/7 to 5 (been buffed last versions already, but tooltips weren't updated)
Fervor
Break mechanic reworked - now Troll still can increase his stacks while attacking, but they won't grant bonus AS while Break is active
Battle Trance
CD from 90 to 90/80/70
Talents
Level 10 left from +250 Health to +25 Berserker's Rage Movement Speed
Level 10 right from +10 Agility to +7 Berserker's Rage Armor
Level 15 left unchanged (+90 Whirling Axes Damage)
Level 15 right unchanged (+5 Fervor Attack Speed)
Level 20 left from +40 Damage to +30 Damage
Level 20 right from 25% Evasion to 20% Evasion
Level 25 left unchanged (Battle Trance applies Strong Dispel)
Level 25 right unchanged (+2s Battle Trance)
Ursa
Base STR from 24 to 25
AGI gain from 2.4 to 2.6
Earthshock
Slow from 10/20/30/40% to 16/24/32/40%
CD from 11/10/9/8 to 14/12/10/8
Overpower
Attacks limit from 4/5/6/7 to 3/4/5/6
MC from 40/50/60/70 to 30/40/50/60
CD from 15/13/11/9 to 12/11/10/9
Fury Swipes
Damage from 9/18/27/36 to 10/19/28/37
Break no longer cancel previously gained stacks on the target, instead it doesn't increase the counter/debuff duration
Talents
Level 10 left from +8 Strength to +2 Mana Regen
Level 10 right from +2 Mana Regen to +20s Fury Swipes Reset Time
Level 15 left from +25s Fury Swipes Reset Time to +350 Health
Level 15 right from +14 Agility to +10 Agility
Level 20 left from +16 Fury Swipes Damage to +12 Fury Swipes Damage
Level 20 right from +1.5s Enrage Duration to +10% Enrage Status Resistance
Level 25 left unchanged (+3 Overpower attacks)
Level 25 right from +600 AoE Earthshock to +500 AoE Earthshock
Vengeful Spirit
STR gain from 2.4 to 2.6
AGI gain from 3.8 to 3.2
Base damage from 41-49 to 44-50
MS from 285 to 295
Wave of Terror
Increased effect radius from 300 to 325
Damage from 60/80/100/120 to 70/90/110/130
Vengeance Aura
Damage bonus from 12/18/24/30% to 11%/18%/25%/32%
No longer has passive part on death (penalty to killer's damage)
Aghanim's Scepter now relates on Vengeance Aura instead of Nether Swap
Vengeance Illusion now has 12% MS bonus
On respawn Vengeful Spirit takes Vengeance Illusion's position (if it's alive) now
Vengeance Illusion now drains XP and gives it to the Vengeful Spirit
Nether Swap
Now deals 50 magical damage to the swapped enemy
Now provides self and an allied targeted unit with Damage reduction buff, which negates 30/40/50% of the damage
CD from 45 to 50/40/30
Cast Range from 700/850/1000 to 800/950/1100
Talents
Level 10 left from -2 Wave of Terror Armor to +10 Agility
Level 10 right from +15% Magic resistance to +12% Magic Resistance
Level 15 left from -6s Wave of Terror Cooldown to -2.75s Magic Missile Cooldown
Level 15 right from +15 Agility to -2 Wave of Terror Armor
Level 20 left from +15% Vengeance Aura damage to -15s Nether Swap Cooldown
Level 20 right from -6s Magic Missile Cooldown to +200 Magic Missile Damage
Level 25 left unchanged (Magic Missile Pierces Spell Immunity)
Level 25 right from +400 Magic Missile Damage to +16% Vengeance Aura Damage Bonus
Venomancer
AGI from 26 +3.2 to 24 +2.8
Base damage from 42-44 to 42-45
Poison Sting
Slow from 11/13/15/17% to 8/10/12/14%
Plague Wards
MC from 20 to 20/22/24/26
Poison Nova
Duration from 18 to 20
DPS from 40/65/90 to 20/30/40 +2/2.75/3.5% of target's max HP
Aghanim's Scepter CD from 140/120/60 to 100/80/60
Aghanim's Scepter now increases target's max HP damage by 1%
Talents
Level 10 left from +90 Gold/Min to +175 Health
Level 10 right from -8 Venomous Gale CD to -6 Venomous Gale CD
Level 15 left from +12% Poison Sting Slow to +8% Poison Sting Slow
Level 15 right from Gale Hero Impact Summons 2 Plague Wards to 12% Spell Lifesteal
Level 20 left from 15% Spell Lifesteal to -1.5s Plague Ward Cooldown
Level 20 right from +7s Poison Nova Duration to +5s Poison Nova Duration
Level 25 left from 3x Plague Ward HP/Damage to 2.5x Plague Ward HP/Damage
Level 25 right from +800 Poison Nova AoE to +640 Poison Nova AoE
Viper
AGI gain from 2.5 to 2.7
INT from 15 +1.8 to 17 +2.0
Damage from 46-48 to 48-50
Poison Attack
Old Poison Attack:
Slows target by 10/20/30/40% for 3 seconds, dealing 0.5 * Missing HP Percentage DPS
MC 40/35/30/25
New Poison Attack:
Stackable poison attacks. Each successive cast reduces target's MS by 6/8/10/12%, reduces their magical resistance by 4/6/8/10%, and deals 4/8/12/16 magical damage per stack each second for 4 seconds.
MC 18/20/22/24
Nethertoxin
No longer reduces magic resistance of the affected enemies
DPS no longer increases passively, instead it depends on the time enemy spent inside the Nethertoxin - the longer he stays, the bigger the damage
It takes 4 seconds to reach maximum damage
The damage value resets whenever the enemy leaves the radius and enters it again. It does not count accumulated time spent within the radius
Area of effect from 380 to 400
Min damage 15/20/25/30, max damage 50/75/100/125
MC from 70/80/90/100 to 85
Viper Strike
MC from 125/175/250 to 100/150/200
Talents
Level 10 left from +10% Spell Lifesteal to 8% Spell Lifesteal
Level 10 right from +25 Attack speed to +20 Attack Speed
Level 15 left from +16 Agility to +300 Health
Level 15 right from +125 Attack Range to +70 Nethertoxin Max Damage
Level 20 left from +90 Damage to +70 Damage
Level 20 right from +100 Viper Strike DPS to +80 Viper Strike DPS
Level 25 left from +20 Armor to 2x Corrosive Skin Slow and Resistance
Level 25 right from Nethertoxin Silence to -11s Nethertoxin Cooldown
Weaver
Base AGI from 14 to 17
Base INT from 16 to 20
Damage from 53-63 to 54-60
Attack point from 0.64 to 0.55
Shukuchi
No longer unlocks movespeed limit
Now provides static 550 MS for it's duration (as before 7.00)
MC from 70 to 60
Time Lapse
Aghanim's Scepter cooldown from 16 to 20
Aghanim's Scepter cast range from 1000 to 500
Talents
Level 10 left from +20% XP Gain to +9 Strength
Level 10 right from +75 Shukuchi Damage to +50 Shukuchi Damage
Level 15 left from +14 Strength to +2 Swarm Attacks to Kill
Level 15 right unchanged (+20 Mana Break)
Level 20 left from +2 Swarm Attacks to Kill to +0.5 Swarm Armor Reduction
Level 20 right from +0.5 Swarm Armor Reduction to +90 Geminate Attack Damage
Level 25 left unchanged (+1 Geminate Attack)
Level 25 right from +200 Shukuchi Movement Speed to 2 Shukuchi Charges
-----Items-----
New items
Fluffy Cape
Grants 125 HP
Costs 250 gold
Voodoo Mask
Grants 10% Spell Lifesteal against heroes (2% against creeps), multiple items do not stack
Costs 700 gold
Orb of Corrosion
Recipe: Orb of Venom, Blight Stone, Fluffy Cape, Recipe (100) (Total 925)
Grants: 150 HP, Corrosion (Passive: applies on attacked enemy target, deals 3 DPS, reduces it's armor by 3, slowing by 13% (4% when used by ranged hero), for 3 seconds)
Doesn't stack with Orb of Venom or Blight Stone, overriding their effects if placed together
Falcon Blade
Recipe: Fluffy Cape, Sobi Mask, Blades of Attack, Recipe (250) (Total 1125)
Grants: +200 HP, +45% MP regen, +12 Damage
Holy Locket
Recipe: Headdress, Fluffy Cape, Energy Booster, Magic Wand, Recipe (475)
Grants: +3 All Stats, +250 HP, +325 MP, 3 HP Regen Aura, Energy Charge (active, passive), 30% Outgoing Heal Increase
Energy charge: same rules as for Magic Wand, but can target any allied unit, restoring him instead of the owner
Outgoing heal increase affects every healing ability the owner has
Eternal Shroud
Recipe: Hood of Defiance, Voodoo Mask, Recipe (1100) (Total 3300)
Grants: +8 HP regen, +20% Magic Resistance, +20% Spell Lifesteal vs Heroes (4% against creeps), Shroud (active)
Shroud blocks up to 400 magical damage and lasts up to 12 seconds. CD 60, MC 50.
Mage Slayer
Recipe: Cloak, Oblivion Staff, Recipe (400) (Total 2400)
Grants: +10 INT, +100% Mana regen, +20 Damage, +20 Attack Speed, +20% Magic Resistance, Mage Slayer (passive attack effect)
Mage Slayer
On each attack places a debuff onto the enemy, lowering their spell damage output. Reduces by 35% for 6 seconds.
Items Changes
Ring of Regeneration
Cost from 300 to 175
HP regen from 2 to 1
Chainmail
Armor bonus from 5 to 4
Gauntlet of Strength
Cost from 145 to 140
Mantle of Intelligence
Cost from 145 to 140
Slippers of Agility
Cost from 145 to 140
Quelling Blade
Bonus damage from 13/7 to 12/6
Infused Raindrop
Damage treshold to activate from 50 to 75
Orb of Venom
Cost from 300 to 275
Slow Melee from 15% to 13%
Blades of Attack
Cost from 430 to 450
Helm of Iron Will
Armor from 5 to 6
HP regen from 3 to 5
Cost from 900 to 975
Broadsword
Damage from 18 to 15
Javelin
Proc chance from 25% to 30%
Claymore
Damage from 21 to 20
Cost from 1400 to 1350
Boots of Speed
Cost from 400 to 500
Cloak
Cost from 450 to 500
Mask of Death
Cost from 1200 to 900
No longer grants 15 bonus damage
Ring of Health
No longer available at the Fountain area
No longer available at the Side Shops
Now available nearby Secret Shops in the Vault
Void Stone
No longer available at the Fountain area
Now available nearby Secret Shops in the Vault
Energy Booster
Cost from 900 to 800
Vitality Booster
Cost from 1100 to 1000
No longer available at the Side Shops
Talisman of Evasion
Evasion from 20% to 15%
Cost from 1450 to 1300
Hyperstone
Attack Speed bonus from 55 to 60
Ultimate Orb
Cost from 2100 to 2050
Sacred Relic
Cost from 3800 to 3750
Upgraded items
Magic Wand
Now requires 150 gold recipe instead of Circle of Nobility (Total cost less by 5)
Provides +3 stats instead of +4
Bracer
Old bonuses: +3 AGI/INT, +6 STR, +6% Magic Resistance
New bonuses: +2 AGI/INT, +5 STR, +1 HP regen, +3 Damage
Null Talisman
Recipe cost from 155 to 210
Old bonuses: +3 STR/AGI, +6 INT, +3% Spell Damage
New bonuses: +2 STR/AGI, +5 INT, +10% MP regen, +3% Spell Damage
Wraith Band
Recipe cost from 170 to 210
Old bonuses: +3 STR/INT, +6 AGI, +6 Attack Speed
New bonuses: +2 STR/INT, +5 AGI, +2 Armor, +5 Attack Speed
Soul Ring
Recipe cost from 275 to 225
Phase Boots
Old recipe: Boots of Speed, Claws of Attack x2 (Total 1260)
Old bonuses: +45 MS, +24 Damage, Phase (Active, Increases move speed by 24% (20% for ranged wielder) and allows to freely pass through any units or wards for 2.5 seconds, CD 8.)
New recipe: Boots of Speed, Claws of Attack, Chainmail (Total 1500)
New bonuses: +45 MS, +4 Armor, +18 Damage (+12 for ranged wielder), Phase (Active, Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds. Base turn rate increases to 1. CD 8.)
Mask of Madness
Old recipe: Mask of Death, Recipe (700) (Total 1900)
New recipe: Mask of Death, Quarterstaff (Total 1775)
Old bonuses: +15% Lifesteal, +15 Damage, Berserk (active, grants 100 AS and 17% MS, but reduces armor by 5 and applies silence, for 8 seconds. CD 20)
New bonuses: +20% Lifesteal, +10 Damage, +10 Attack Speed, Bersekr (active, grants 110 AS and 30% MS, but reduces armor by 8 and applies silence, for 6 seconds. CD 16)
Hand of Midas
Cost from 1650 to 1750
Helm of the Dominator
Old recipe: Mask of Death, Recipe (600) (Total 1800)
New recipe: Helm of Iron Will, Crown, Mask of Death (Total 2325)
Old bonuses: +20 Damage, +5 armor, +3 HP regen, 15% Lifesteal (passive), Dominate (active)
New bonuses: +20 Damage, +6 STR/AGI/INT, +6 HP/s regen, +6 Armor, 15% Lifesteal (passive), Dominate (active)
Dominate
HP bonus reduced from 1400 to 1000
MS from 350 to 380
Now also provides 12 HP regen, 4 MP regen and 25 raw damage to the target
CD from 60 to 45
Moonshard
No longer disassemblable
Buckler
Old recipe: Chainmail, Ironwood Branch, Recipe (200) (Total 800)
Old bonuses: +5 Armor, +2 All Stats, Area bonus armor (active)
New recipe: Ring of Protection, Recipe (250) (Total 425)
New bonuses: +1 Armor, +2 Armor Aura (affects allied player controlled units only, not creeps)
Headdress
Old recipe: Ring of Regeneration, Ironwood Branch, Recipe (200) (Total 525)
Old bonuses: +2 Agility, +2 Intelligence, +2 Strength, +3 HP regen aura
New recipe: Ring of Regeneration, Recipe (250) (Total 425)
New bonuses: +1HP/s regen, +2 HP/s regen aura
Ring Of Basilius
Old recipe: Sobi, Ring of Protection (Total 350)
Old bonuses: +7 Damage, +2 Armor Aura
New recipe: Sobi, Recipe (250) (Total 425)
New bonuses: +35% Mana Regeneration, Brilliance Aura: increases mana regeneration of units nearby by 1.
Ring of Aquila
Removed
Tranquil boots
Old bonuses: +85 MS (55 while broken), +12 HP regen (0 while broken)
New bonuses: +65 MS (40 while broken), +14 HP regen (0 while broken)
Medallion of Courage
Armor bonus from 7 to 5
Mana regen from 50% to 60%
Valor (active)
Armor change from 7 to 5
CD from 7 to 12
Effect duration from 7 to 12
Arcane Boots
MS from 50 to 45
Mana restore from 160 to 175
Mana restore AoE from 900 to 1200
Drum of Endurance
Old recipe: Crown, Sobi Mask, Wind Lace, Recipe (600) (Total 1475)
New recipe: Robe of the Magi, Belt of Strength, Wind Lace, Recipe (550) (Total 1700)
Old bonuses: +4 All Stats, +50% Mana regen, +20 MS (stackable), Endurance (active)
New bonuses: +7 Strength, +7 Intelligence, Swiftness Aura (passive, +20 MS to every allied unit around), Endurance (active)
Endurance
CD from 60 to 50
Mekansm
Old recipe: Buckler, Headdress, Recipe (900) (Total 2275)
Old bonuses: +5 to All Stats, +5 armor, +4 HP regen aura, Restore (active, +2 Armor for 30 seconds and area heal for 275 HP)
New recipe: Headress, Chainmail, Recipe (900) (Total 1875)
New bonuses: +4 Armor, +2.5 HP/s aura, Restore (active, area heal for 275 HP)
Restore
MC from 225 to 100
Vladmir's Offering
Old recipe: Headdress, Ring of Basilius, Mask of Death (Total 2075)
Old bonuses: +2 All stats, +3 HP/s aura, +0.8 MP/s aura, +4 Armor aura, +15% Damage aura, Lifesteal Aura (10% ranged, 15% melee)
New recipe: Buckler, Ring of Basilius, Mask of Death, Blades of Attack, Recipe (400) (Total 2600)
New bonuses: +1.75 MP/s aura, +3 Armor aura, +18% Damage aura, 15% Lifesteal Aura
Spirit Vessel
No longer requires Wind Lace
No longer provides bonus MS
Recipe cost from 750 to 1000
Soul Shard Release
Base Damage per second from 25 to 35
Pipe of Insight
Recipe cost from 800 to 1550
Total cost from 2900 to 3475
No longer grants +2 All Stats (Headress' change)
Active ability's range from 900 to 1200
Guardian Greaves
Old recipe: Mekansm, Arcane Boots, Recipe (1800) (Total 5375)
Old bonuses: +55 MS, +5 All Stats, +5 Armor, +250 Mana, Guardian Aura (4 HP regen and 2 armor for allies in 900 AoE; If an allied hero's HP falls below 20%, bonus HP regen and armor increase to 15), Mend (active) (Restores 300 HP and 200 MP to allies in 750 AoE)
New recipe: Mekansm, Arcane Boots, Buckler, Recipe (1500) (Total 5100)
New bonuses: +50 MS, +4 Armor, +250 Mana, Guardian Aura (3 HP regen and 3 armor for allies in 1200 AoE, grants 16 HP regen and 10 armor to allied heroes below 20% HP), Mend (the same, AoE increased to 1200)
Veil of Discord
Old recipe: Helm of Iron Will, Crown, Recipe (700) (Total 2050)
New recipe: Ring of Basilius, Crown, Recipe (650) (Total 1525)
Old bonuses: +6 STR/AGI, +15 INT, +6 Armor, Magic Weakness (active)
New bonuses: +4 All Stats, Basilius Aura +1.75 (passive), Magic Weakness (active)
Magic Weakness
Non-attack damage bonus against affected units from 20% to 18%
Cast range from 1000 to 1200
CD from 25 to 22
Glimmer Cape
Cast range from 800 to 550
Force Staff
Old Recipe: Staff of Wyzardy, Ring of Regeneration, Recipe (1000) (Total 2300)
New Recipe: Staff of Wyzardy, Fluffy Cape, Recipe (950) (Total 2200)
Old bonuses: +10 INT, +3 HP regen, Force (active)
New bonuses: +10 INT, +150 HP, Force (active)
Force
Cast range from 750 to 550 when used on allies and 850 when used against enemies
Aether Lens
Recipe cost from 600 to 650
Bonus mana from 450 to 300
Bonus cast range from 250 to 225
Witch Blade
INT bonus from 12 to 14
Solar Crest
Old recipe: Medallion of Courage, Talisman of Evasion (Total 2475)
New recipe: Medallion of Courage, Crown, Wind Lace, Recipe (900) (Total 2625)
Old bonuses: +10 armor, +75% mana regen, +25% evasion, Shine (active)
New bonuses: +6 Armor, +75% Mana Regen, +5 All Stats, +20 MS, Shine (active)
Shine
Now grants/removes 6 Armor, 50 Attack Speed and 10% Movespeed when used on ally/enemy unit
Roshan now receives full armor reduction value instead of halved
Caster loses 6 Armor for it's duration
Duration from 7 to 12
Dagon
Old recipe: Belt of Strength, Boots of Elvenskin, Robe of the Magi, Recipe (1300) (Total 2650)
New recipe: Staff of Wyzardy, Crown, Recipe (1250) (Total 2700)
Old bonuses: +6/8/10/12/14 All Stats, Energy Burst (active)
New bonuses: +6/8/10/12/14 STR/AGI, +14/16/18/20/22 INT, Energy Burst (active)
Energy Burst
Cast range from 600/650/700/750/800 to 700/750/800/850/900
Eul's Scepter
Cast range from 575 to 550
Rod of Atos
Bonus STR/AGI from +10 to +12
Bonus Intelligence from +20 to +24
Cripple
Cast range from 1000 to 1100
CD from 16 to 18
Projectile speed from 1500 to 1900
Orchid Malevolence
Bonus Intelligence from +25 to +20
Refresher Orb
CD from 195 to 160
MC from 375 to 300
Octarine Core
Old recipe: Mystic Staff, Soul Booster (Total 6000)
New recipe: Aether Lens, Soul Booster (Total 5275)
Old bonuses: +425 HP, +425 Mana, +25 Intelligence, Cooldown Reduction (passive), Spell Lifesteal (passive)
New bonuses: +425 HP, +725 Mana, +150% Mana Regen, +225 Cast Range, Cooldown Reduction (passive)
Guinsoo's Scythe
CD from 22 to 20
Aghanim's Blessing
Cost from 1800 to 1600
Hood of Defiance
Magic resistance from 25% to 20%
Vanguard
Damage block from 70/35 to 64/32
Block chance from 50% to 60%
Blademail
Armor bonus from 5 to 6
Now has passive ability Damage Return:
Returns 20 + 20% of the damage to any enemy attacker. When activated, percentage rises to 100%.
Active part now returns 80% of the damage received (instead of 100%), adding up to the passive part against normal attacks.
Recipe cost from 500 to 575
Aeon Disk
HP bonus from 300 to 250
Recipe cost from 1100 to 1200
Crimson Guard
Old recipe: Vanguard, Nathrezim Buckler, Recipe (750) (Total 3475)
New recipe: Vanguard, Helm of Iron Will, Recipe (800) (Total 3600)
Old bonuses: +2 All Stats, +250 HP, +7 HP regen, +5 Armor, Damage Block (passive, 50% chance for 70 damage block), Guard (active)
New bonuses: +250 HP, +12 HP regen, +6 Armor, Damage Block (passive, 60% chance for 70 damage block), Guard (active)
Guard
CD from 46 to 40
Damage block from 60 to 70
No longer provides +2 Armor on activation
Lotus Orb
Activation cost from 75 to 175
Black King Bar
Duration from 10/9/8/7/6/5 to 9/8/7/6
CD from 70 to 75
Hurricane Pike
Recipe cost from 250 to 350
Bonus INT from 10 to 15
Now grants 200 HP bonus instead of 3 HP regen (Force Staff's change)
Linken's Sphere
Recipe cost from 1000 to 900
Cooldown from 13 to 12
All stats bonus from +15 to +16
No longer provides 15 bonus damage
Manta Style
Bonus attack speed from 10 to 12
Bonus MS speed from 10% to 8%
Ranged Illusions no longer receive more damage than melee illusions
Shiva's Guard
Now reduces healing on enemies around the owner by 25%
Active ability CD from 30 to 27
Heart of Tarrasque
Now requires Recipe (1200) instead of Vitality Booster
Bonus HP from 400 to 250
Now regen 1.6% Max HP each second instead of 7% Max HP while not damaged
Assault Cuirass
Now requires Buckler instead of Chainmail (total cost from 5250 to 5125)
Attack Speed Aura bonus from 25 to 30
Bloodstone
Now also requires Voodoo Mask
Now also grants +15% Spell Lifesteal and 30% Spell Lifesteal Amplification
Crystalys
Damage from 38 to 32
Critical strike from 20% for 1.75x to 30% for 1.6x
Meteor Hammer
Stun duration from 2.0 to 1.5
Building DPS from 50 to 60
No longer destroys trees
Armlet of Mordiggian
Recipe cost from 550 to 625
Attack damage from 9 to 15
Armor from 5 to 6
Unholy Strength
Healthcost from 54 to 40
Bonus damage from 31 to 35
Cranium Basher
Recipe cost from 900 to 825
Lothar's Edge
Damage from 22 to 20
Desolator
Damage from 50 to 55
Armor reduction from 7 to 6
Armor reduction duration from 15 to 7
Battle Fury
Damage from 55 to 60
Ethereal Blade
Base magical damage from 75 + 2.0x Primary Attribute to 125 + 1.5x Primary Attribute
Butterfly
Bonus AGI from 35 to 30
Bonus attack speed from 20 to 30
Monkey King Bar
Bonus attack speed from 35 to 45
Buriza-do-Kanyon
Bonus damage from 80 to 88
Critical Strike bonus from 2.35x to 2.25x
Radiance
Bonus damage from 65 to 60
Silver Edge
Old recipe: Lothar's Edge, Ultimate Orb, Recipe (500) (Total 5700)
New recipe: Lothar's Edge, Crystalys, Recipe (600) (Total 5450)
Old bonuses: +30 Damage, +30 Attack speed, +15 All Stats, Wind Walk (active)
New bonuses: +52 Damage, +35 Attack Speed, Critical Strike (passive 30% for 1.6x), Wind Walk (active)
Wind Walk
Now deals 160% critical strike hit along with bonus damage
Divine Rapier
Damage from 330 to 350
Bloodthorn
Recipe cost from 1000 to 800
Abyssal Blade
Cast range from 600 to 150
No longer provides blink effect
Bash damage from 100 to 120
Dragon Lance
Bonus AGI from 12 to 16
Kaya
Now also provides 24% Spell Lifesteal Amplification
Yasha
Bonus attack speed from 15 to 12
Echo Sabre
Bonus STR from 12 to 13
Bonus damage from 12 to 15
Echo Strike cooldown from 5 to 6
Diffusal Blade
Agility bonus from 20 to 24
Intelligence bonus from 10 to 12
Manaburn from 50 to 40
Melee Illusion's manaburn from 16 to 12
Damage per mana burned from 80% to 100%
Heaven's Halberd
Now requires 200 gold recipe
No longer grants 25 bonus damage
Evasion from 25% to 20%
Duration against ranged from 5.5 to 5
Sange and Kaya
Now also grants 30% Spell Lifesteal Amplification
Yasha and Kaya
Now also grants 30% Spell Lifesteal Amplification
Satanic
Old recipe: Helm of the Dominator, Messerschmidt's Reaver, Recipe (1100) (Total 5700)
New recipe: Mask of Death, Claymore, Messerschmidt's Reaver (Total 5050)
Old bonuses: +25 Strength, +20 Damage, +5 armor, +3 HP regen, 25% lifesteal (passive), Unholy Rage (active)
New bonuses: +25 Strength, +45 Damage, 25% lifesteal (passive), Unholy Rage (active)
Unholy Rage
Provides weak dispel on activation
Duration from 4.5 to 6
CD from 35 to 25
Eye of Skadi
Reduced health bonus from 225 to 200
Reduced mana bonus from 250 to 200
Cold Attack now also applies 40% health restoration reduction (affects healing, lifesteal and spell lifesteal)
Mjollnir
Attack Speed bonus from 65 to 70
Static Charge's lightning damage from 200 to 225
Fixes
Fixed Blur with Aghanim not having instant cast time
Fixed Invoker's talent for Forged Spirit's armor reduction not working
Fixed (?) bug with buying more than 2 Observer Wards at the start
Fixed bug with sharing consumables
Fixed Arcane Orb autoattack not starting cooldown
Fixed Thunder Strike's visually striking middle of the map
Fixed bug with Sniper's Aghanim cast time when dropping it
Fixed Devour's bug with Spell Resistance aura
Mode AP: Scroll of Teleportation now properly gets on cooldown at the game start
Roshan's Bash is now reduced by Status Resistance
Puppet (-p chat command in single player) now has a button to toggle it's default 25% magic resistance off and on
Added replay data entries (where # stands for related player ID):
(Key - Value)
Tome# - EXP
Cheese - #
Buyback# - GoldCost
Moonshard# - TargetPlayerId (where # is the Moonshard owner and TargetPlayerId is the target)
AghBless# - TargetPlayerId (when a player with Aghanim's Upgrade from Roshan uses it on somebody else)
AghBlessPickup - # (when somebody picks up Roshan's Aghanim's Upgrade and it immediately applies)
AghGift# - TargetPlayerId (Alchemist's gift)
EssenceShiftPerm - # (procs everytime he gets a permanent agi)
SilencerIntSteal - # (procs everytime he gets 2 permanent int)
FleshHeapCharge - # (procs everytime he gets a charge)
AtrophyAuraPermanent# - DamageBonus (procs everytime he gets a charge)
DuelWinner# - DamageBonus (procs everytime hero gets damage bonus)
Each 5 minutes map now also stores following data (along default CS):
E-G-PM# - Value
Where Value consists of double of 2 bytes:
2 bytes standing for EPM, 2 bytes standing for GPM
EPM - Exp per minute
EGM - Gold per minute
Change to CS stats send:
No longer sends CSK/CSD/NK data packets (3 packets of 4 bytes);
Instead it sends CSS data packet which contains 4 bytes of following:
12 bits for Creeps killed;
12 bits for Neutrals killed;
8 bits for Denies.
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